Best The First Berserker: Khazan settings for the NVIDIA GTX 1660 Ti (laptop, 6GB) (2026)
On a NVIDIA GTX 1660 Ti (laptop, 6GB) (paired with a balanced Intel Core i5-8600K-class CPU), The First Berserker: Khazan runs at roughly 68 FPS at 1080p with our optimized settings — up from about 51FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 1660 Ti (laptop, 6GB) is a entry-level graphics card with 6GB of VRAM, and The First Berserker: Khazan is a moderately demanding game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 68 FPS with FrameCoach's optimized settings, a clear jump from roughly 51 FPS with everything on High.
Across resolutions you can expect around 68 FPS at 1080p and 61 FPS at 1440p, dropping to roughly 50 FPS at 4K. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 51 | 68 |
| 1440p | 30 | 61 |
| 4K | 17 | 50 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA GTX 1660 Ti (laptop, 6GB) run The First Berserker: Khazan? See the verdict →
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What FPS does the NVIDIA GTX 1660 Ti (laptop, 6GB) get in The First Berserker: Khazan?
With FrameCoach's optimized balanced settings, the NVIDIA GTX 1660 Ti (laptop, 6GB) averages around 68 FPS at 1080p in The First Berserker: Khazan — up from about 51 FPS with everything on High.
Can the NVIDIA GTX 1660 Ti (laptop, 6GB) run The First Berserker: Khazan at 1440p?
At 1440p with optimized settings, the NVIDIA GTX 1660 Ti (laptop, 6GB) averages roughly 61 FPS in The First Berserker: Khazan — a smooth experience.
What are the best The First Berserker: Khazan settings for the NVIDIA GTX 1660 Ti (laptop, 6GB)?
Turn on FSR (Quality), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Effects down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.