Best Elden Ring settings for the NVIDIA GTX 1660 Ti (laptop, 6GB) (2026)
On a NVIDIA GTX 1660 Ti (laptop, 6GB) (paired with a balanced AMD Ryzen 3 3300X-class CPU), Elden Ring runs at roughly 60 FPS at 1080p with our optimized settings — up from about 54FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 1660 Ti (laptop, 6GB) is a entry-level graphics card with 6GB of VRAM, and Elden Ring is a moderately demanding game. Paired with the AMD Ryzen 3 3300X, it runs well at 1080p — about 60 FPSwith FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 60 FPS at 1080p and 60 FPS at 1440p, dropping to roughly 38 FPS at 4K. Elden Ring offers ray tracing, but the NVIDIA GTX 1660 Ti (laptop, 6GB) isn't built for it, so we leave it off. Elden Ring doesn't use upscaling, so the gains come from trimming the heaviest settings below.
Resolution
All-High FPS
Optimized FPS
1080p
54
60
1440p
32
60
4K
18
38
💡 Elden Ring: Engine-locked to 60 FPS — aim for a rock-solid 60 rather than more.
Recommended settings
Ray TracingOffsaves FPS
Added in a later patch for ambient occlusion and reflections. Since the game is locked to 60 FPS, only enable it if you can still hold a steady 60.
Shadow QualityMedium+6% FPS
Shadow resolution and range. High is the sweet spot; Maximum costs noticeably more for little gain.
Global Illumination QualityMedium+5% FPS
Bounced ambient lighting. A solid FPS-for-looks trade in the open world.
Lighting QualityMedium+4% FPS
Overall lighting fidelity. High looks great while saving frames over Maximum.
Texture QualityMaximum-1% FPS
Surface detail. Cheap if it fits your VRAM — keep it high on 8GB+ cards.
Reflection QualityHighbaseline
Water and surface reflections. Moderately heavy; High is plenty.
Effects QualityHighbaseline
Spell and weather effects. Lowering helps during flashy boss fights.
Grass QualityHighbaseline
Grass density and draw distance — a real cost in the open fields of the Lands Between.
Anti-Aliasing QualityHighbaseline
Edge smoothing. Medium/High is cheap and keeps the image clean.
Volumetric Lighting QualityHighbaseline
God-rays and atmospheric light. High is a clean trade over Maximum.
SSAOHighbaseline
Screen-space ambient occlusion, the soft contact shadows. Medium is a good balance.
Shader QualityHighbaseline
Surface shader detail. High looks great while saving frames over Maximum.
Water Surface QualityHighbaseline
Detail of water surfaces and reflections. Moderate cost near lakes and coasts.
Depth of FieldOnbaseline
Background blur for cinematic depth. Cheap; personal preference.
Motion BlurOffbaseline
Camera blur in motion. Nearly free; many players disable it.
What FPS does the NVIDIA GTX 1660 Ti (laptop, 6GB) get in Elden Ring?
With FrameCoach's optimized balanced settings, the NVIDIA GTX 1660 Ti (laptop, 6GB) averages around 60 FPS at 1080p in Elden Ring — up from about 54 FPS with everything on High.
Can the NVIDIA GTX 1660 Ti (laptop, 6GB) run Elden Ring at 1440p?
At 1440p with optimized settings, the NVIDIA GTX 1660 Ti (laptop, 6GB) averages roughly 60 FPS in Elden Ring — a smooth experience.
What are the best Elden Ring settings for the NVIDIA GTX 1660 Ti (laptop, 6GB)?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Global Illumination Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.