Best The First Berserker: Khazan settings for the NVIDIA RTX 5070 (2026)
On a NVIDIA RTX 5070 (paired with a balanced Intel Core i9-12900F-class CPU), The First Berserker: Khazan runs at roughly 116 FPS at 1440p with our optimized settings — up from about 118FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 5070 is a high-end graphics card with 12GB of VRAM, and The First Berserker: Khazan is a moderately demanding game. Paired with the Intel Core i9-12900F, it runs great at 1440p — about 116 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 194 FPS at 1080p and 116 FPS at 1440p, dropping to roughly 66 FPS at 4K. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 196 | 194 |
| 1440p | 118 | 116 |
| 4K | 67 | 66 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 5070 run The First Berserker: Khazan? See the verdict →
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- The First Berserker: Khazan on NVIDIA RTX 5060 →
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- The First Berserker: Khazan on NVIDIA RTX 3070 →
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What FPS does the NVIDIA RTX 5070 get in The First Berserker: Khazan?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 5070 averages around 116 FPS at 1440p in The First Berserker: Khazan — up from about 118 FPS with everything on High.
Can the NVIDIA RTX 5070 run The First Berserker: Khazan at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 5070 averages roughly 116 FPS in The First Berserker: Khazan — a smooth experience.
What are the best The First Berserker: Khazan settings for the NVIDIA RTX 5070?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Effects down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.