All setups NVIDIA GTX 1660 Ti (laptop, 6GB)Marvel Rivals

Best Marvel Rivals settings for the NVIDIA GTX 1660 Ti (laptop, 6GB) (2026)

On a NVIDIA GTX 1660 Ti (laptop, 6GB) (paired with a balanced AMD Ryzen 3 3300X-class CPU), Marvel Rivals runs at roughly 64 FPS at 1080p with our optimized settings — up from about 48FPS with everything maxed. Here's the configuration and what each setting costs.

The NVIDIA GTX 1660 Ti (laptop, 6GB) is a entry-level graphics card with 6GB of VRAM, and Marvel Rivals is a moderately demanding game. Paired with the AMD Ryzen 3 3300X, it runs well at 1080p — about 64 FPSwith FrameCoach's optimized settings, a clear jump from roughly 48 FPS with everything on High.

Across resolutions you can expect around 64 FPS at 1080p and 61 FPS at 1440p, dropping to roughly 48 FPS at 4K. Marvel Rivals offers ray tracing, but the NVIDIA GTX 1660 Ti (laptop, 6GB) isn't built for it, so we leave it off. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p4864
1440p2961
4K1648
🚀 Biggest free win: enable FSR (Quality) — about +35% FPS for a small sharpness trade.
Recommended settings
Upscaling — FSRQuality+35% FPS
Supports DLSS (RTX), FSR and XeSS plus Frame Generation. The biggest, easiest FPS lever — most players run it for the frames.
Ray TracingOffsaves FPS
Ray-traced lighting and reflections. Heavy and pointless competitively — keep Off for high refresh.
Texture DetailUltra-1% FPS
Surface sharpness — cheap if it fits your VRAM. High on 8GB cards, Ultra for 12GB+.
Global IlluminationHighbaseline
Bounced lighting (Lumen) — the heaviest non-RT setting. High over Ultra is a big saving for high FPS.
Shadow DetailHighbaseline
Shadow resolution and range. Low/Medium is standard for competitive play.
Reflection QualityHighbaseline
Surface reflections. Moderately heavy and rarely noticed mid-fight.
Effects QualityHighbaseline
Ability and combat effects. Lowering smooths chaotic team fights.
Post ProcessingHighbaseline
Bloom, motion blur and depth of field. Cheap; set to taste.
Model DetailHighbaseline
Character and hero model detail. Modest cost; High looks best.
Foliage QualityHighbaseline
Plants and destructible scenery. Lower it for a small, safe gain.
View DistanceHighbaseline
How far detail renders before fading. Low/Medium is common for competitive play.
Ambient OcclusionHighbaseline
Soft contact shadows for depth. Cheap; Medium is plenty.
Anti-AliasingOnbaseline
Edge smoothing. Cheap; leave it On to cut shimmer.

⚡ Fine-tune this for your exact CPU & target FPS →

Marvel Rivals on other GPUs
Other games on the NVIDIA GTX 1660 Ti (laptop, 6GB)
Frequently asked

What FPS does the NVIDIA GTX 1660 Ti (laptop, 6GB) get in Marvel Rivals?

With FrameCoach's optimized balanced settings, the NVIDIA GTX 1660 Ti (laptop, 6GB) averages around 64 FPS at 1080p in Marvel Rivals — up from about 48 FPS with everything on High.

Can the NVIDIA GTX 1660 Ti (laptop, 6GB) run Marvel Rivals at 1440p?

At 1440p with optimized settings, the NVIDIA GTX 1660 Ti (laptop, 6GB) averages roughly 61 FPS in Marvel Rivals — a smooth experience.

What are the best Marvel Rivals settings for the NVIDIA GTX 1660 Ti (laptop, 6GB)?

Turn on FSR (Quality), keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination and Shadow Detail down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.