Best Shadow of the Tomb Raider settings for the NVIDIA GTX 1660 Ti (laptop, 6GB) (2026)
On a NVIDIA GTX 1660 Ti (laptop, 6GB) (paired with a balanced Intel Core i5-8600K-class CPU), Shadow of the Tomb Raider runs at roughly 64 FPS at 1080p with our optimized settings — up from about 48FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 1660 Ti (laptop, 6GB) is a entry-level graphics card with 6GB of VRAM, and Shadow of the Tomb Raider is a moderately demanding game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 64 FPS with FrameCoach's optimized settings, a clear jump from roughly 48 FPS with everything on High.
Across resolutions you can expect around 64 FPS at 1080p and 56 FPS at 1440p, dropping to roughly 32 FPS at 4K. Shadow of the Tomb Raider offers ray tracing, but the NVIDIA GTX 1660 Ti (laptop, 6GB) isn't built for it, so we leave it off. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 48 | 64 |
| 1440p | 29 | 56 |
| 4K | 16 | 32 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA GTX 1660 Ti (laptop, 6GB) run Shadow of the Tomb Raider? See the verdict →
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What FPS does the NVIDIA GTX 1660 Ti (laptop, 6GB) get in Shadow of the Tomb Raider?
With FrameCoach's optimized balanced settings, the NVIDIA GTX 1660 Ti (laptop, 6GB) averages around 64 FPS at 1080p in Shadow of the Tomb Raider — up from about 48 FPS with everything on High.
Can the NVIDIA GTX 1660 Ti (laptop, 6GB) run Shadow of the Tomb Raider at 1440p?
At 1440p with optimized settings, the NVIDIA GTX 1660 Ti (laptop, 6GB) averages roughly 56 FPS in Shadow of the Tomb Raider; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Shadow of the Tomb Raider settings for the NVIDIA GTX 1660 Ti (laptop, 6GB)?
Turn on FSR (Quality), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Ambient Occlusion down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.