Best Shadow of the Tomb Raider settings for the NVIDIA RTX 4060 (2026)
On a NVIDIA RTX 4060 (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), Shadow of the Tomb Raider runs at roughly 107 FPS at 1080p with our optimized settings — up from about 108FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 4060 is a mainstream 1080p graphics card with 8GB of VRAM, and Shadow of the Tomb Raider is a moderately demanding game. Paired with the Intel Core i5-13500H (laptop), it runs great at 1080p — about 107 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 107 FPS at 1080p and 64 FPS at 1440p, dropping to roughly 61 FPS at 4K. Shadow of the Tomb Raider supports ray tracing and the NVIDIA RTX 4060 can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 108 | 107 |
| 1440p | 65 | 64 |
| 4K | 37 | 61 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 4060 run Shadow of the Tomb Raider? See the verdict →
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What FPS does the NVIDIA RTX 4060 get in Shadow of the Tomb Raider?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 4060 averages around 107 FPS at 1080p in Shadow of the Tomb Raider — up from about 108 FPS with everything on High.
Can the NVIDIA RTX 4060 run Shadow of the Tomb Raider at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 4060 averages roughly 64 FPS in Shadow of the Tomb Raider — a smooth experience.
What are the best Shadow of the Tomb Raider settings for the NVIDIA RTX 4060?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Ambient Occlusion down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.