Best Banishers: Ghosts of New Eden settings for the NVIDIA GTX 1660 Ti (laptop, 6GB) (2026)
On a NVIDIA GTX 1660 Ti (laptop, 6GB) (paired with a balanced Intel Core i5-8600K-class CPU), Banishers: Ghosts of New Eden runs at roughly 61 FPS at 1080p with our optimized settings — up from about 45FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 1660 Ti (laptop, 6GB) is a entry-level graphics card with 6GB of VRAM, and Banishers: Ghosts of New Eden is a moderately demanding game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 61 FPS with FrameCoach's optimized settings, a clear jump from roughly 45 FPS with everything on High.
Across resolutions you can expect around 61 FPS at 1080p and 62 FPS at 1440p, dropping to roughly 37 FPS at 4K. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 45 | 61 |
| 1440p | 27 | 62 |
| 4K | 15 | 37 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA GTX 1660 Ti (laptop, 6GB) run Banishers: Ghosts of New Eden? See the verdict →
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What FPS does the NVIDIA GTX 1660 Ti (laptop, 6GB) get in Banishers: Ghosts of New Eden?
With FrameCoach's optimized balanced settings, the NVIDIA GTX 1660 Ti (laptop, 6GB) averages around 61 FPS at 1080p in Banishers: Ghosts of New Eden — up from about 45 FPS with everything on High.
Can the NVIDIA GTX 1660 Ti (laptop, 6GB) run Banishers: Ghosts of New Eden at 1440p?
At 1440p with optimized settings, the NVIDIA GTX 1660 Ti (laptop, 6GB) averages roughly 62 FPS in Banishers: Ghosts of New Eden — a smooth experience.
What are the best Banishers: Ghosts of New Eden settings for the NVIDIA GTX 1660 Ti (laptop, 6GB)?
Turn on FSR (Quality), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Reflection Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.