Best Banishers: Ghosts of New Eden settings for the NVIDIA RTX 5060 (2026)
On a NVIDIA RTX 5060 (paired with a balanced Intel Core i7-10700K-class CPU), Banishers: Ghosts of New Eden runs at roughly 110 FPS at 1080p with our optimized settings — up from about 112FPS with everything maxed. Here's the configuration and what each setting costs.
| Resolution | All-High FPS | Optimized FPS |
|---|
| 1080p | 112 | 110 |
| 1440p | 67 | 66 |
| 4K | 34 | 61 |
Recommended settings
Upscaling — DLSSOff
Banishers: Ghosts of New Eden (Unreal Engine 4) supports DLSS and FSR. A free FPS boost - enable it first.
Texture QualityEpic-1% FPS
Surface sharpness - cheap if it fits your VRAM.
Shadow QualityHighbaseline
Shadow resolution and range. High is the value pick over Epic.
Global IlluminationHighbaseline
Bounced lighting in the moody 17th-century wilds - a real cost. High over Epic frees FPS.
Effects QualityHighbaseline
Ghostly and combat effects. Lowering smooths busy fights.
Foliage QualityHighbaseline
Plant and forest density. A real cost outdoors.
Post ProcessingHighbaseline
Bloom, fog and depth of field. Cheap; set to taste.
View DistanceHighbaseline
How far detail renders. Mild pop-in when lowered.
Anti-AliasingHighbaseline
Edge smoothing. Medium/High keeps the image clean cheaply.
⚡ Fine-tune this for your exact CPU & target FPS →
Banishers: Ghosts of New Eden on other GPUs
Other games on the NVIDIA RTX 5060
Frequently asked
What FPS does the NVIDIA RTX 5060 get in Banishers: Ghosts of New Eden?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 5060 averages around 110 FPS at 1080p in Banishers: Ghosts of New Eden — up from about 112 FPS with everything on High.
Can the NVIDIA RTX 5060 run Banishers: Ghosts of New Eden at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 5060 averages roughly 66 FPS in Banishers: Ghosts of New Eden — a smooth experience.
What are the best Banishers: Ghosts of New Eden settings for the NVIDIA RTX 5060?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Global Illumination down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.