On a NVIDIA GeForce MX330 (laptop) (paired with a balanced Intel Core i5-8600K-class CPU), Rocket League runs at roughly 29 FPS at 1080p with our optimized settings — up from about 21FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GeForce MX330 (laptop) is a entry-level graphics card with 2GB of VRAM, and Rocket League is a lightweight, high-frame-rate esports title. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 29 FPSwith FrameCoach's optimized settings, a clear jump from roughly 21 FPS with everything on High.
Across resolutions you can expect around 29 FPS at 1080p and 18 FPS at 1440p, dropping to roughly 10 FPS at 4K. Rocket League doesn't use upscaling, so the gains come from trimming the heaviest settings below.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 21 | 29 |
| 1440p | 13 | 18 |
| 4K | 7 | 10 |
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With FrameCoach's optimized balanced settings, the NVIDIA GeForce MX330 (laptop) averages around 29 FPS at 1080p in Rocket League — up from about 21 FPS with everything on High.
At 1440p with optimized settings, the NVIDIA GeForce MX330 (laptop) averages roughly 18 FPS in Rocket League; turn on upscaling or aim for a locked 60 for the best feel.
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Render Detail and High Quality Shaders down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.