Best The Last of Us Part II Remastered settings for the Intel HD Graphics 4000 (Ivy Bridge iGPU) (2026)
On a Intel HD Graphics 4000 (Ivy Bridge iGPU) (paired with a balanced Intel Core i5-8600K-class CPU), The Last of Us Part II Remastered runs at roughly 6 FPS at 1080p with our optimized settings — up from about 2FPS with everything maxed. Here's the configuration and what each setting costs.
The Intel HD Graphics 4000 (Ivy Bridge iGPU) is a entry-level graphics card with 2GB of VRAM, and The Last of Us Part II Remastered is a demanding, graphically heavy game. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 6 FPSwith FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 6 FPS at 1080p and 3 FPS at 1440p, dropping to roughly 2 FPS at 4K. With only 2GB of VRAM, keep textures a notch below max in The Last of Us Part II Remastered at higher resolutions to avoid stutter. The biggest free win is XeSS upscaling — set it to Quality for a large FPS boost at little visual cost.
Resolution
All-High FPS
Optimized FPS
1080p
2
6
1440p
1
3
4K
1
2
💡 The Last of Us Part II Remastered: VRAM-hungry - on 8GB cards keep textures at High, not Ultra.
🚀 Biggest free win: enable XeSS (Balanced) — about +55% FPS for a small sharpness trade.
Recommended settings
Upscaling — XeSSBalanced+55% FPS
Supports DLSS, FSR and XeSS. The biggest single FPS gain — turn it on first; Quality mode is very close to native in this game.
Shadow QualityLow+12% FPS
Shadow resolution and draw distance. High looks almost identical to Ultra while running noticeably faster.
Screen Space ReflectionsLow+10% FPS
Reflections on water and wet surfaces. One of the first things to lower — the drop is hard to spot in motion.
Ambient OcclusionLow+8% FPS
Soft contact shadows that ground objects and characters. Medium is a fine, subtle saving.
Effects / Particle QualityLow+7% FPS
Smoke, fire and debris. Drops most during combat — lower it to stay smooth when it matters.
Level of Detail (Geometry)Low+6% FPS
How far full-detail models render before simplifying. Lowering causes mild pop-in on distant scenery.
Motion Blur / Depth of FieldOff+2% FPS
Pure preference and barely touches FPS — many players switch these off for a cleaner image.
Texture QualityUltra-2% FPS
Surface sharpness — nearly free if it fits your VRAM. This game is VRAM-hungry; on 8GB cards keep textures at High, not Ultra.
Anisotropic Filtering16xbaseline
Keeps ground textures sharp at glancing angles. Effectively free — leave it at 16x.
What FPS does the Intel HD Graphics 4000 (Ivy Bridge iGPU) get in The Last of Us Part II Remastered?
With FrameCoach's optimized balanced settings, the Intel HD Graphics 4000 (Ivy Bridge iGPU) averages around 6 FPS at 1080p in The Last of Us Part II Remastered — up from about 2 FPS with everything on High.
Can the Intel HD Graphics 4000 (Ivy Bridge iGPU) run The Last of Us Part II Remastered at 1440p?
At 1440p with optimized settings, the Intel HD Graphics 4000 (Ivy Bridge iGPU) averages roughly 3 FPS in The Last of Us Part II Remastered; turn on upscaling or aim for a locked 60 for the best feel.
What are the best The Last of Us Part II Remastered settings for the Intel HD Graphics 4000 (Ivy Bridge iGPU)?
Turn on XeSS (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Screen Space Reflections down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.