All setups Intel HD Graphics 4000 (Ivy Bridge iGPU)Marvel Rivals

Best Marvel Rivals settings for the Intel HD Graphics 4000 (Ivy Bridge iGPU) (2026)

On a Intel HD Graphics 4000 (Ivy Bridge iGPU) (paired with a balanced Intel Core i5-8600K-class CPU), Marvel Rivals runs at roughly 9 FPS at 1080p with our optimized settings — up from about 3FPS with everything maxed. Here's the configuration and what each setting costs.

The Intel HD Graphics 4000 (Ivy Bridge iGPU) is a entry-level graphics card with 2GB of VRAM, and Marvel Rivals is a moderately demanding game. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 9 FPSwith FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.

Across resolutions you can expect around 9 FPS at 1080p and 5 FPS at 1440p, dropping to roughly 3 FPS at 4K. Marvel Rivals offers ray tracing, but the Intel HD Graphics 4000 (Ivy Bridge iGPU) isn't built for it, so we leave it off. The biggest free win is XeSS upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p39
1440p25
4K13
🚀 Biggest free win: enable XeSS (Balanced) — about +55% FPS for a small sharpness trade.
Recommended settings
Upscaling — XeSSBalanced+55% FPS
Supports DLSS (RTX), FSR and XeSS plus Frame Generation. The biggest, easiest FPS lever — most players run it for the frames.
Ray TracingOffsaves FPS
Ray-traced lighting and reflections. Heavy and pointless competitively — keep Off for high refresh.
Global IlluminationLow+15% FPS
Bounced lighting (Lumen) — the heaviest non-RT setting. High over Ultra is a big saving for high FPS.
Shadow DetailLow+11% FPS
Shadow resolution and range. Low/Medium is standard for competitive play.
Reflection QualityLow+8% FPS
Surface reflections. Moderately heavy and rarely noticed mid-fight.
Effects QualityLow+6% FPS
Ability and combat effects. Lowering smooths chaotic team fights.
Post ProcessingLow+5% FPS
Bloom, motion blur and depth of field. Cheap; set to taste.
Model DetailLow+5% FPS
Character and hero model detail. Modest cost; High looks best.
Foliage QualityLow+5% FPS
Plants and destructible scenery. Lower it for a small, safe gain.
View DistanceLow+5% FPS
How far detail renders before fading. Low/Medium is common for competitive play.
Ambient OcclusionOff+5% FPS
Soft contact shadows for depth. Cheap; Medium is plenty.
Anti-AliasingOff+3% FPS
Edge smoothing. Cheap; leave it On to cut shimmer.
Texture DetailUltra-1% FPS
Surface sharpness — cheap if it fits your VRAM. High on 8GB cards, Ultra for 12GB+.

⚡ Fine-tune this for your exact CPU & target FPS →

🎯 Can the Intel HD Graphics 4000 (Ivy Bridge iGPU) run Marvel Rivals? See the verdict →

Marvel Rivals on other GPUs
Other games on the Intel HD Graphics 4000 (Ivy Bridge iGPU)
Frequently asked

What FPS does the Intel HD Graphics 4000 (Ivy Bridge iGPU) get in Marvel Rivals?

With FrameCoach's optimized balanced settings, the Intel HD Graphics 4000 (Ivy Bridge iGPU) averages around 9 FPS at 1080p in Marvel Rivals — up from about 3 FPS with everything on High.

Can the Intel HD Graphics 4000 (Ivy Bridge iGPU) run Marvel Rivals at 1440p?

At 1440p with optimized settings, the Intel HD Graphics 4000 (Ivy Bridge iGPU) averages roughly 5 FPS in Marvel Rivals; turn on upscaling or aim for a locked 60 for the best feel.

What are the best Marvel Rivals settings for the Intel HD Graphics 4000 (Ivy Bridge iGPU)?

Turn on XeSS (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination and Shadow Detail down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.