On a AMD RX 580 (4GB) (paired with a balanced Intel Core i5-8600K-class CPU), Marvel’s Spider-Man: Miles Morales runs at roughly 66 FPS at 1080p with our optimized settings — up from about 39FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD RX 580 (4GB) is a entry-level graphics card with 4GB of VRAM, and Marvel’s Spider-Man: Miles Morales is a moderately demanding game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 66 FPSwith FrameCoach's optimized settings, a clear jump from roughly 39 FPS with everything on High.
Across resolutions you can expect around 66 FPS at 1080p and 50 FPS at 1440p, dropping to roughly 28 FPS at 4K. Marvel’s Spider-Man: Miles Morales offers ray tracing, but the AMD RX 580 (4GB) isn't built for it, so we leave it off. With only 4GB of VRAM, keep textures a notch below max in Marvel’s Spider-Man: Miles Morales at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 39 | 66 |
| 1440p | 23 | 50 |
| 4K | 13 | 28 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the AMD RX 580 (4GB) run Marvel’s Spider-Man: Miles Morales? See the verdict →
With FrameCoach's optimized balanced settings, the AMD RX 580 (4GB) averages around 66 FPS at 1080p in Marvel’s Spider-Man: Miles Morales — up from about 39 FPS with everything on High.
At 1440p with optimized settings, the AMD RX 580 (4GB) averages roughly 50 FPS in Marvel’s Spider-Man: Miles Morales; turn on upscaling or aim for a locked 60 for the best feel.
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Traffic & Crowd Density and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.