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Can the AMD RX 580 (4GB) run Marvel’s Spider-Man: Miles Morales? (2026)

Yes
~66 FPS at 1080p with optimized settings

The AMD RX 580 (4GB) is a entry-level card with 4GB of VRAM, and Marvel’s Spider-Man: Miles Morales is a moderately demanding game. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 66 FPS at 1080p with FrameCoach's tuned settings — up from roughly 39 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p3966
1440p2350
4K1328
💡 Marvel’s Spider-Man: Miles Morales: Fast traversal is CPU-heavy; ray-traced reflections add more load - lower RT and Traffic Density first.
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.

At 1080p expect around 66 FPS, at 1440p about 50 FPS, and at 4K roughly 28 FPS with optimized settings. With only 4GB of VRAM, keep textures a notch below max at higher resolutions to avoid stutter. The single biggest improvement is FSR upscaling — set it to Quality.

🎛 See the full best-settings guide for Marvel’s Spider-Man: Miles Morales on the AMD RX 580 (4GB)

⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Marvel’s Spider-Man: Miles Morales?
Can the AMD RX 580 (4GB) run other games?
Frequently asked

Can the AMD RX 580 (4GB) run Marvel’s Spider-Man: Miles Morales?

Yes. With FrameCoach's optimized balanced settings, the AMD RX 580 (4GB) averages about 66 FPS at 1080p in Marvel’s Spider-Man: Miles Morales.

What FPS does the AMD RX 580 (4GB) get in Marvel’s Spider-Man: Miles Morales at 1080p?

Around 66 FPS at 1080p with optimized settings (up from about 39 FPS on all-High).

How do I make Marvel’s Spider-Man: Miles Morales run better on the AMD RX 580 (4GB)?

Turn on FSR (Balanced) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.