Best Lies of P settings for the AMD Radeon Vega 8 (iGPU) (2026)
On a AMD Radeon Vega 8 (iGPU) (paired with a balanced Intel Core i5-8600K-class CPU), Lies of P runs at roughly 37 FPS at 1080p with our optimized settings — up from about 17FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD Radeon Vega 8 (iGPU) is a entry-level graphics card with 2GB of VRAM, and Lies of P is a moderately demanding game. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 37 FPS with FrameCoach's optimized settings, a clear jump from roughly 17 FPS with everything on High.
Across resolutions you can expect around 37 FPS at 1080p and 22 FPS at 1440p, dropping to roughly 13 FPS at 4K. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 17 | 37 |
| 1440p | 10 | 22 |
| 4K | 6 | 13 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the AMD Radeon Vega 8 (iGPU) run Lies of P? See the verdict →
- Cyberpunk 2077 on AMD Radeon Vega 8 (iGPU) →
- Fortnite on AMD Radeon Vega 8 (iGPU) →
- Counter-Strike 2 on AMD Radeon Vega 8 (iGPU) →
- Call of Duty: Warzone on AMD Radeon Vega 8 (iGPU) →
- Elden Ring on AMD Radeon Vega 8 (iGPU) →
- Baldur’s Gate 3 on AMD Radeon Vega 8 (iGPU) →
- Starfield on AMD Radeon Vega 8 (iGPU) →
- Marvel Rivals on AMD Radeon Vega 8 (iGPU) →
What FPS does the AMD Radeon Vega 8 (iGPU) get in Lies of P?
With FrameCoach's optimized balanced settings, the AMD Radeon Vega 8 (iGPU) averages around 37 FPS at 1080p in Lies of P — up from about 17 FPS with everything on High.
Can the AMD Radeon Vega 8 (iGPU) run Lies of P at 1440p?
At 1440p with optimized settings, the AMD Radeon Vega 8 (iGPU) averages roughly 22 FPS in Lies of P; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Lies of P settings for the AMD Radeon Vega 8 (iGPU)?
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Effects Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.