Can the NVIDIA GTX 1650 Super run Sid Meier’s Civilization VII? (2026)
The NVIDIA GTX 1650 Super is a entry-level card with 4GB of VRAM, and Sid Meier’s Civilization VII is a relatively light game to run. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 68 FPS at 1080p with FrameCoach's tuned settings — up from roughly 69 FPS with everything on High.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 69 | 68 |
| 1440p | 41 | 63 |
| 4K | 23 | 58 |
At 1080p expect around 68 FPS, at 1440p about 63 FPS, and at 4K roughly 58 FPS with optimized settings. Sid Meier’s Civilization VII doesn't use upscaling, so the gains come from trimming the heaviest settings.
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Can the NVIDIA GTX 1650 Super run Sid Meier’s Civilization VII?
Yes. With FrameCoach's optimized balanced settings, the NVIDIA GTX 1650 Super averages about 68 FPS at 1080p in Sid Meier’s Civilization VII.
What FPS does the NVIDIA GTX 1650 Super get in Sid Meier’s Civilization VII at 1080p?
Around 68 FPS at 1080p with optimized settings (up from about 69 FPS on all-High).
How do I make Sid Meier’s Civilization VII run better on the NVIDIA GTX 1650 Super?
keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.