All setups › Can it run › Sid Meier’s Civilization VII

Can the NVIDIA GeForce MX330 (laptop) run Sid Meier’s Civilization VII? (2026)

⚠️ Barely — only with upscaling and low settings
~35 FPS at 1080p with optimized settings

The NVIDIA GeForce MX330 (laptop) is a entry-level card with 2GB of VRAM, and Sid Meier’s Civilization VII is a relatively light game to run. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 35 FPS at 1080p with FrameCoach's tuned settings — up from roughly 15 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p1535
1440p921
4K512
💡 Sid Meier’s Civilization VII: Turn-based strategy - late-game turns lean on the CPU more than the GPU.
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.

At 1080p expect around 35 FPS, at 1440p about 21 FPS, and at 4K roughly 12 FPS with optimized settings. The single biggest improvement is FSR upscaling — set it to Quality.

🎛 See the full best-settings guide for Sid Meier’s Civilization VII on the NVIDIA GeForce MX330 (laptop)

⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Sid Meier’s Civilization VII?
Can the NVIDIA GeForce MX330 (laptop) run other games?
Frequently asked

Can the NVIDIA GeForce MX330 (laptop) run Sid Meier’s Civilization VII?

Barely — only with upscaling and low settings. With FrameCoach's optimized balanced settings, the NVIDIA GeForce MX330 (laptop) averages about 35 FPS at 1080p in Sid Meier’s Civilization VII.

What FPS does the NVIDIA GeForce MX330 (laptop) get in Sid Meier’s Civilization VII at 1080p?

Around 35 FPS at 1080p with optimized settings (up from about 15 FPS on all-High).

How do I make Sid Meier’s Civilization VII run better on the NVIDIA GeForce MX330 (laptop)?

Turn on FSR (Balanced) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.