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Can the Intel UHD 770 (desktop 12th/13th Gen) run War Thunder? (2026)

⚠️ Barely — only with upscaling and low settings
~30 FPS at 1080p with optimized settings

The Intel UHD 770 (desktop 12th/13th Gen) is a entry-level card with 2GB of VRAM, and War Thunder is a moderately demanding game. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 30 FPS at 1080p with FrameCoach's tuned settings — up from roughly 13 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p1330
1440p818
4K410
💡 War Thunder: Dagor engine - smoke effects are the biggest FPS drain in battle, and big matches can be CPU-bound.
🚀 Biggest free win: enable XeSS (Balanced) — about +55% FPS for a small sharpness trade.

At 1080p expect around 30 FPS, at 1440p about 18 FPS, and at 4K roughly 10 FPS with optimized settings. The single biggest improvement is XeSS upscaling — set it to Quality.

🎛 See the full best-settings guide for War Thunder on the Intel UHD 770 (desktop 12th/13th Gen)

💰 Want smoother War Thunder? Upgrade options
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Runs War Thunder better: NVIDIA RTX 5060
a big generational leap with DLSS 4 and Multi Frame Generation
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Can other GPUs run War Thunder?
Can the Intel UHD 770 (desktop 12th/13th Gen) run other games?
Frequently asked

Can the Intel UHD 770 (desktop 12th/13th Gen) run War Thunder?

Barely — only with upscaling and low settings. With FrameCoach's optimized balanced settings, the Intel UHD 770 (desktop 12th/13th Gen) averages about 30 FPS at 1080p in War Thunder.

What FPS does the Intel UHD 770 (desktop 12th/13th Gen) get in War Thunder at 1080p?

Around 30 FPS at 1080p with optimized settings (up from about 13 FPS on all-High).

How do I make War Thunder run better on the Intel UHD 770 (desktop 12th/13th Gen)?

Turn on XeSS (Balanced) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.