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Can the Intel UHD 770 (desktop 12th/13th Gen) run Cyberpunk 2077? (2026)

Not really
~28 FPS at 1080p with optimized settings

The Intel UHD 770 (desktop 12th/13th Gen) is a entry-level card with 2GB of VRAM, and Cyberpunk 2077 is a demanding, graphically heavy game. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 28 FPS at 1080p with FrameCoach's tuned settings — up from roughly 8 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p828
1440p517
4K310
💡 Cyberpunk 2077: Path Tracing is the single most demanding option in PC gaming today.
🚀 Biggest free win: enable XeSS (Balanced) — about +55% FPS for a small sharpness trade.

At 1080p expect around 28 FPS, at 1440p about 17 FPS, and at 4K roughly 10 FPS with optimized settings. With only 2GB of VRAM, keep textures a notch below max at higher resolutions to avoid stutter. The single biggest improvement is XeSS upscaling — set it to Quality.

🎛 See the full best-settings guide for Cyberpunk 2077 on the Intel UHD 770 (desktop 12th/13th Gen)

💰 Want smoother Cyberpunk 2077? Upgrade options
🛒
Runs Cyberpunk 2077 better: NVIDIA RTX 5060
a big generational leap with DLSS 4 and Multi Frame Generation
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⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Cyberpunk 2077?
Can the Intel UHD 770 (desktop 12th/13th Gen) run other games?
Frequently asked

Can the Intel UHD 770 (desktop 12th/13th Gen) run Cyberpunk 2077?

Not really. With FrameCoach's optimized balanced settings, the Intel UHD 770 (desktop 12th/13th Gen) averages about 28 FPS at 1080p in Cyberpunk 2077.

What FPS does the Intel UHD 770 (desktop 12th/13th Gen) get in Cyberpunk 2077 at 1080p?

Around 28 FPS at 1080p with optimized settings (up from about 8 FPS on all-High).

How do I make Cyberpunk 2077 run better on the Intel UHD 770 (desktop 12th/13th Gen)?

Turn on XeSS (Balanced) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.