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Can the Intel UHD 770 (desktop 12th/13th Gen) run Dark Souls III? (2026)

⚠️ Barely — only with upscaling and low settings
~38 FPS at 1080p with optimized settings

The Intel UHD 770 (desktop 12th/13th Gen) is a entry-level card with 2GB of VRAM, and Dark Souls III is a relatively light game to run. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 38 FPS at 1080p with FrameCoach's tuned settings — up from roughly 16 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p1638
1440p1023
4K613
💡 Dark Souls III: Locked to 60 FPS - aim for a steady 60; runs easily on modern hardware.
🚀 Biggest free win: enable XeSS (Balanced) — about +55% FPS for a small sharpness trade.

At 1080p expect around 38 FPS, at 1440p about 23 FPS, and at 4K roughly 13 FPS with optimized settings. The single biggest improvement is XeSS upscaling — set it to Quality.

🎛 See the full best-settings guide for Dark Souls III on the Intel UHD 770 (desktop 12th/13th Gen)

💰 Want smoother Dark Souls III? Upgrade options
🛒
Runs Dark Souls III better: NVIDIA RTX 5060
a big generational leap with DLSS 4 and Multi Frame Generation
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Can other GPUs run Dark Souls III?
Can the Intel UHD 770 (desktop 12th/13th Gen) run other games?
Frequently asked

Can the Intel UHD 770 (desktop 12th/13th Gen) run Dark Souls III?

Barely — only with upscaling and low settings. With FrameCoach's optimized balanced settings, the Intel UHD 770 (desktop 12th/13th Gen) averages about 38 FPS at 1080p in Dark Souls III.

What FPS does the Intel UHD 770 (desktop 12th/13th Gen) get in Dark Souls III at 1080p?

Around 38 FPS at 1080p with optimized settings (up from about 16 FPS on all-High).

How do I make Dark Souls III run better on the Intel UHD 770 (desktop 12th/13th Gen)?

Turn on XeSS (Balanced) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.