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Can the Intel Iris Xe (96EU — 11th/12th Gen laptop) run God of War (2018)? (2026)

👍 Yes, with tuned settings
~46 FPS at 1080p with optimized settings

The Intel Iris Xe (96EU — 11th/12th Gen laptop) is a entry-level card with 4GB of VRAM, and God of War (2018) is a moderately demanding game. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 46 FPS at 1080p with FrameCoach's tuned settings — up from roughly 22 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p2246
1440p1328
4K716
🚀 Biggest free win: enable XeSS (Balanced) — about +55% FPS for a small sharpness trade.

At 1080p expect around 46 FPS, at 1440p about 28 FPS, and at 4K roughly 16 FPS with optimized settings. The single biggest improvement is XeSS upscaling — set it to Quality.

🎛 See the full best-settings guide for God of War (2018) on the Intel Iris Xe (96EU — 11th/12th Gen laptop)

💰 Want smoother God of War (2018)? Upgrade options
🛒
Runs God of War (2018) better: More laptop RAM (SO-DIMM)
the cheapest real boost — many laptops gain FPS moving to dual-channel or more memory
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Can other GPUs run God of War (2018)?
Can the Intel Iris Xe (96EU — 11th/12th Gen laptop) run other games?
Frequently asked

Can the Intel Iris Xe (96EU — 11th/12th Gen laptop) run God of War (2018)?

Yes, with tuned settings. With FrameCoach's optimized balanced settings, the Intel Iris Xe (96EU — 11th/12th Gen laptop) averages about 46 FPS at 1080p in God of War (2018).

What FPS does the Intel Iris Xe (96EU — 11th/12th Gen laptop) get in God of War (2018) at 1080p?

Around 46 FPS at 1080p with optimized settings (up from about 22 FPS on all-High).

How do I make God of War (2018) run better on the Intel Iris Xe (96EU — 11th/12th Gen laptop)?

Turn on XeSS (Balanced) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.