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Can the Intel Iris Xe (96EU — 11th/12th Gen laptop) run Baldur’s Gate 3? (2026)

👍 Yes, with tuned settings
~50 FPS at 1080p with optimized settings

The Intel Iris Xe (96EU — 11th/12th Gen laptop) is a entry-level card with 4GB of VRAM, and Baldur’s Gate 3 is a moderately demanding game. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 50 FPS at 1080p with FrameCoach's tuned settings — up from roughly 17 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p1750
1440p1030
4K617
💡 Baldur’s Gate 3: Act 3 is very CPU-heavy; expect a CPU bottleneck in the city.
🚀 Biggest free win: enable XeSS (Balanced) — about +55% FPS for a small sharpness trade.

At 1080p expect around 50 FPS, at 1440p about 30 FPS, and at 4K roughly 17 FPS with optimized settings. The single biggest improvement is XeSS upscaling — set it to Quality.

🎛 See the full best-settings guide for Baldur’s Gate 3 on the Intel Iris Xe (96EU — 11th/12th Gen laptop)

💰 Want smoother Baldur’s Gate 3? Upgrade options
🛒
Runs Baldur’s Gate 3 better: More laptop RAM (SO-DIMM)
the cheapest real boost — many laptops gain FPS moving to dual-channel or more memory
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⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Baldur’s Gate 3?
Can the Intel Iris Xe (96EU — 11th/12th Gen laptop) run other games?
Frequently asked

Can the Intel Iris Xe (96EU — 11th/12th Gen laptop) run Baldur’s Gate 3?

Yes, with tuned settings. With FrameCoach's optimized balanced settings, the Intel Iris Xe (96EU — 11th/12th Gen laptop) averages about 50 FPS at 1080p in Baldur’s Gate 3.

What FPS does the Intel Iris Xe (96EU — 11th/12th Gen laptop) get in Baldur’s Gate 3 at 1080p?

Around 50 FPS at 1080p with optimized settings (up from about 17 FPS on all-High).

How do I make Baldur’s Gate 3 run better on the Intel Iris Xe (96EU — 11th/12th Gen laptop)?

Turn on XeSS (Balanced) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.