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Can the Intel Iris Xe (96EU — 11th/12th Gen laptop) run Elden Ring? (2026)

⚠️ Barely — only with upscaling and low settings
~42 FPS at 1080p with optimized settings

The Intel Iris Xe (96EU — 11th/12th Gen laptop) is a entry-level card with 4GB of VRAM, and Elden Ring is a moderately demanding game. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 42 FPS at 1080p with FrameCoach's tuned settings — up from roughly 20 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p2042
1440p1225
4K714
💡 Elden Ring: Engine-locked to 60 FPS — aim for a rock-solid 60 rather than more.

At 1080p expect around 42 FPS, at 1440p about 25 FPS, and at 4K roughly 14 FPS with optimized settings. Elden Ring doesn't use upscaling, so the gains come from trimming the heaviest settings.

🎛 See the full best-settings guide for Elden Ring on the Intel Iris Xe (96EU — 11th/12th Gen laptop)

💰 Want smoother Elden Ring? Upgrade options
🛒
Runs Elden Ring better: More laptop RAM (SO-DIMM)
the cheapest real boost — many laptops gain FPS moving to dual-channel or more memory
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⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Elden Ring?
Can the Intel Iris Xe (96EU — 11th/12th Gen laptop) run other games?
Frequently asked

Can the Intel Iris Xe (96EU — 11th/12th Gen laptop) run Elden Ring?

Barely — only with upscaling and low settings. With FrameCoach's optimized balanced settings, the Intel Iris Xe (96EU — 11th/12th Gen laptop) averages about 42 FPS at 1080p in Elden Ring.

What FPS does the Intel Iris Xe (96EU — 11th/12th Gen laptop) get in Elden Ring at 1080p?

Around 42 FPS at 1080p with optimized settings (up from about 20 FPS on all-High).

How do I make Elden Ring run better on the Intel Iris Xe (96EU — 11th/12th Gen laptop)?

keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.