Best The Last of Us Part II Remastered settings for the NVIDIA RTX 5050 (laptop, 8GB) (2026)
On a NVIDIA RTX 5050 (laptop, 8GB) (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), The Last of Us Part II Remastered runs at roughly 75 FPS at 1080p with our optimized settings — up from about 56FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 5050 (laptop, 8GB) is a mainstream 1080p graphics card with 8GB of VRAM, and The Last of Us Part II Remastered is a demanding, graphically heavy game. Paired with the Intel Core i5-13500H (laptop), it runs well at 1080p — about 75 FPSwith FrameCoach's optimized settings, a clear jump from roughly 56 FPS with everything on High.
Across resolutions you can expect around 75 FPS at 1080p and 63 FPS at 1440p, dropping to roughly 46 FPS at 4K. With only 8GB of VRAM, keep textures a notch below max in The Last of Us Part II Remastered at higher resolutions to avoid stutter. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
Resolution
All-High FPS
Optimized FPS
1080p
56
75
1440p
34
63
4K
19
46
💡 The Last of Us Part II Remastered: VRAM-hungry - on 8GB cards keep textures at High, not Ultra.
🚀 Biggest free win: enable DLSS (Quality) — about +35% FPS for a small sharpness trade.
Recommended settings
Upscaling — DLSSQuality+35% FPS
Supports DLSS, FSR and XeSS. The biggest single FPS gain — turn it on first; Quality mode is very close to native in this game.
Texture QualityUltra-2% FPS
Surface sharpness — nearly free if it fits your VRAM. This game is VRAM-hungry; on 8GB cards keep textures at High, not Ultra.
Shadow QualityHighbaseline
Shadow resolution and draw distance. High looks almost identical to Ultra while running noticeably faster.
Screen Space ReflectionsHighbaseline
Reflections on water and wet surfaces. One of the first things to lower — the drop is hard to spot in motion.
Ambient OcclusionHighbaseline
Soft contact shadows that ground objects and characters. Medium is a fine, subtle saving.
Effects / Particle QualityHighbaseline
Smoke, fire and debris. Drops most during combat — lower it to stay smooth when it matters.
Level of Detail (Geometry)Highbaseline
How far full-detail models render before simplifying. Lowering causes mild pop-in on distant scenery.
Motion Blur / Depth of FieldOnbaseline
Pure preference and barely touches FPS — many players switch these off for a cleaner image.
Anisotropic Filtering16xbaseline
Keeps ground textures sharp at glancing angles. Effectively free — leave it at 16x.
What FPS does the NVIDIA RTX 5050 (laptop, 8GB) get in The Last of Us Part II Remastered?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 5050 (laptop, 8GB) averages around 75 FPS at 1080p in The Last of Us Part II Remastered — up from about 56 FPS with everything on High.
Can the NVIDIA RTX 5050 (laptop, 8GB) run The Last of Us Part II Remastered at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 5050 (laptop, 8GB) averages roughly 63 FPS in The Last of Us Part II Remastered — a smooth experience.
What are the best The Last of Us Part II Remastered settings for the NVIDIA RTX 5050 (laptop, 8GB)?
Turn on DLSS (Quality), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Screen Space Reflections down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.