All setups NVIDIA RTX 4090The First Berserker: Khazan

Best The First Berserker: Khazan settings for the NVIDIA RTX 4090 (2026)

On a NVIDIA RTX 4090 (paired with a balanced Intel Core i9-14900K-class CPU), The First Berserker: Khazan runs at roughly 89 FPS at 4K with our optimized settings — up from about 91FPS with everything maxed. Here's the configuration and what each setting costs.

ResolutionAll-High FPSOptimized FPS
1080p263263
1440p181178
4K9189
Recommended settings
Upscaling — DLSSOff
The First Berserker: Khazan supports DLSS and FSR plus Frame Generation. A free FPS boost - enable it first.
Texture QualityUltra-1% FPS
Surface sharpness - cheap if it fits your VRAM.
Shadow QualityHighbaseline
Shadow resolution and range. High is the value pick over Ultra.
Effects QualityHighbaseline
Combat sparks and ability effects on the cel-shaded action. Lowering smooths busy fights.
Global IlluminationHighbaseline
Bounced lighting - a real cost. High over Ultra frees FPS.
Post ProcessingHighbaseline
Bloom, depth of field and the anime-style outlines. Cheap; set to taste.
Foliage QualityHighbaseline
Plant and scenery density. A small, safe gain when lowered.
View DistanceHighbaseline
How far detail renders. Mild pop-in when lowered.
Anti-AliasingHighbaseline
Edge smoothing. Medium/High keeps the image clean cheaply.

⚡ Fine-tune this for your exact CPU & target FPS →

The First Berserker: Khazan on other GPUs
Other games on the NVIDIA RTX 4090
Frequently asked

What FPS does the NVIDIA RTX 4090 get in The First Berserker: Khazan?

With FrameCoach's optimized balanced settings, the NVIDIA RTX 4090 averages around 89 FPS at 4K in The First Berserker: Khazan — up from about 91 FPS with everything on High.

Can the NVIDIA RTX 4090 run The First Berserker: Khazan at 1440p?

At 1440p with optimized settings, the NVIDIA RTX 4090 averages roughly 178 FPS in The First Berserker: Khazan — a smooth experience.

What are the best The First Berserker: Khazan settings for the NVIDIA RTX 4090?

Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Effects Quality down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.