On a NVIDIA MX150 (laptop, 2GB) (paired with a balanced Intel Core i5-8600K-class CPU), Cities: Skylines II runs at roughly 16 FPS at 1080p with our optimized settings — up from about 7FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA MX150 (laptop, 2GB) is a entry-level graphics card with 2GB of VRAM, and Cities: Skylines II is a demanding, graphically heavy game. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 16 FPSwith FrameCoach's optimized settings, a clear jump from roughly 7 FPS with everything on High.
Across resolutions you can expect around 16 FPS at 1080p and 10 FPS at 1440p, dropping to roughly 6 FPS at 4K. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 7 | 16 |
| 1440p | 4 | 10 |
| 4K | 2 | 6 |
⚡ Fine-tune this for your exact CPU & target FPS →
With FrameCoach's optimized balanced settings, the NVIDIA MX150 (laptop, 2GB) averages around 16 FPS at 1080p in Cities: Skylines II — up from about 7 FPS with everything on High.
At 1440p with optimized settings, the NVIDIA MX150 (laptop, 2GB) averages roughly 10 FPS in Cities: Skylines II; turn on upscaling or aim for a locked 60 for the best feel.
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination and Volumetrics down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.