Best Shadow of the Tomb Raider settings for the NVIDIA GTX 980 Ti (2026)
On a NVIDIA GTX 980 Ti (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), Shadow of the Tomb Raider runs at roughly 77 FPS at 1080p with our optimized settings — up from about 78FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 980 Ti is a mainstream 1080p graphics card with 6GB of VRAM, and Shadow of the Tomb Raider is a moderately demanding game. Paired with the Intel Core i5-13500H (laptop), it runs well at 1080p — about 77 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 77 FPS at 1080p and 62 FPS at 1440p, dropping to roughly 52 FPS at 4K. Shadow of the Tomb Raider offers ray tracing, but the NVIDIA GTX 980 Ti isn't built for it, so we leave it off. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 78 | 77 |
| 1440p | 47 | 62 |
| 4K | 27 | 52 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA GTX 980 Ti run Shadow of the Tomb Raider? See the verdict →
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- Shadow of the Tomb Raider on NVIDIA RTX 5060 →
- Shadow of the Tomb Raider on NVIDIA RTX 3060 (12GB) →
- Shadow of the Tomb Raider on NVIDIA RTX 3070 →
What FPS does the NVIDIA GTX 980 Ti get in Shadow of the Tomb Raider?
With FrameCoach's optimized balanced settings, the NVIDIA GTX 980 Ti averages around 77 FPS at 1080p in Shadow of the Tomb Raider — up from about 78 FPS with everything on High.
Can the NVIDIA GTX 980 Ti run Shadow of the Tomb Raider at 1440p?
At 1440p with optimized settings, the NVIDIA GTX 980 Ti averages roughly 62 FPS in Shadow of the Tomb Raider — a smooth experience.
What are the best Shadow of the Tomb Raider settings for the NVIDIA GTX 980 Ti?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Ambient Occlusion down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.