Best Hitman World of Assassination settings for the NVIDIA GTX 960 (4GB) (2026)
On a NVIDIA GTX 960 (4GB) (paired with a balanced Intel Core i5-8600K-class CPU), Hitman World of Assassination runs at roughly 61 FPS at 1080p with our optimized settings — up from about 38FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 960 (4GB) is a entry-level graphics card with 4GB of VRAM, and Hitman World of Assassination is a moderately demanding game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 61 FPS with FrameCoach's optimized settings, a clear jump from roughly 38 FPS with everything on High.
Across resolutions you can expect around 61 FPS at 1080p and 46 FPS at 1440p, dropping to roughly 26 FPS at 4K. Hitman World of Assassination offers ray tracing, but the NVIDIA GTX 960 (4GB) isn't built for it, so we leave it off. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 38 | 61 |
| 1440p | 23 | 46 |
| 4K | 13 | 26 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA GTX 960 (4GB) run Hitman World of Assassination? See the verdict →
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What FPS does the NVIDIA GTX 960 (4GB) get in Hitman World of Assassination?
With FrameCoach's optimized balanced settings, the NVIDIA GTX 960 (4GB) averages around 61 FPS at 1080p in Hitman World of Assassination — up from about 38 FPS with everything on High.
Can the NVIDIA GTX 960 (4GB) run Hitman World of Assassination at 1440p?
At 1440p with optimized settings, the NVIDIA GTX 960 (4GB) averages roughly 46 FPS in Hitman World of Assassination; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Hitman World of Assassination settings for the NVIDIA GTX 960 (4GB)?
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Reflection / SSLR Quality and Simulation / Crowd Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.