Best Elden Ring settings for the NVIDIA GTX 960 (4GB) (2026)
On a NVIDIA GTX 960 (4GB) (paired with a balanced Intel Core i5-8600K-class CPU), Elden Ring runs at roughly 60 FPS at 1080p with our optimized settings — up from about 38FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 960 (4GB) is a entry-level graphics card with 4GB of VRAM, and Elden Ring is a moderately demanding game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 60 FPS with FrameCoach's optimized settings, a clear jump from roughly 38 FPS with everything on High.
Across resolutions you can expect around 60 FPS at 1080p and 48 FPS at 1440p, dropping to roughly 27 FPS at 4K. Elden Ring offers ray tracing, but the NVIDIA GTX 960 (4GB) isn't built for it, so we leave it off. Elden Ring doesn't use upscaling, so the gains come from trimming the heaviest settings below.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 38 | 60 |
| 1440p | 23 | 48 |
| 4K | 13 | 27 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA GTX 960 (4GB) run Elden Ring? See the verdict →
- Cyberpunk 2077 on NVIDIA GTX 960 (4GB) →
- Fortnite on NVIDIA GTX 960 (4GB) →
- Counter-Strike 2 on NVIDIA GTX 960 (4GB) →
- Call of Duty: Warzone on NVIDIA GTX 960 (4GB) →
- Baldur’s Gate 3 on NVIDIA GTX 960 (4GB) →
- Starfield on NVIDIA GTX 960 (4GB) →
- Marvel Rivals on NVIDIA GTX 960 (4GB) →
- Black Myth: Wukong on NVIDIA GTX 960 (4GB) →
What FPS does the NVIDIA GTX 960 (4GB) get in Elden Ring?
With FrameCoach's optimized balanced settings, the NVIDIA GTX 960 (4GB) averages around 60 FPS at 1080p in Elden Ring — up from about 38 FPS with everything on High.
Can the NVIDIA GTX 960 (4GB) run Elden Ring at 1440p?
At 1440p with optimized settings, the NVIDIA GTX 960 (4GB) averages roughly 48 FPS in Elden Ring; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Elden Ring settings for the NVIDIA GTX 960 (4GB)?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Lighting Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.