On a NVIDIA RTX 5060 (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), Hitman World of Assassination runs at roughly 126 FPS at 1080p with our optimized settings — up from about 126FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 5060 is a mainstream 1080p graphics card with 8GB of VRAM, and Hitman World of Assassination is a moderately demanding game. Paired with the Intel Core i5-13500H (laptop), it flies at 1080p — about 126 FPSwith FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 126 FPS at 1080p and 79 FPS at 1440p, dropping to roughly 60 FPS at 4K. Hitman World of Assassination supports ray tracing and the NVIDIA RTX 5060 can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 126 | 126 |
| 1440p | 80 | 79 |
| 4K | 45 | 60 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 5060 run Hitman World of Assassination? See the verdict →
With FrameCoach's optimized balanced settings, the NVIDIA RTX 5060 averages around 126 FPS at 1080p in Hitman World of Assassination — up from about 126 FPS with everything on High. Note that a Intel Core i5-13500H (laptop)-class CPU can cap it near 126 FPS here.
At 1440p with optimized settings, the NVIDIA RTX 5060 averages roughly 79 FPS in Hitman World of Assassination — a smooth experience.
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Reflection / SSLR Quality and Simulation / Crowd Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.