On a NVIDIA GTX 660 (2GB) (paired with a balanced AMD Ryzen 3 3300X-class CPU), Rocket League runs at roughly 46 FPS at 1080p with our optimized settings — up from about 33FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 660 (2GB) is a entry-level graphics card with 2GB of VRAM, and Rocket League is a lightweight, high-frame-rate esports title. Paired with the AMD Ryzen 3 3300X, it is playable at 1080p — about 46 FPSwith FrameCoach's optimized settings, a clear jump from roughly 33 FPS with everything on High.
Across resolutions you can expect around 46 FPS at 1080p and 27 FPS at 1440p, dropping to roughly 16 FPS at 4K. Rocket League doesn't use upscaling, so the gains come from trimming the heaviest settings below.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 33 | 46 |
| 1440p | 20 | 27 |
| 4K | 11 | 16 |
⚡ Fine-tune this for your exact CPU & target FPS →
With FrameCoach's optimized balanced settings, the NVIDIA GTX 660 (2GB) averages around 46 FPS at 1080p in Rocket League — up from about 33 FPS with everything on High.
At 1440p with optimized settings, the NVIDIA GTX 660 (2GB) averages roughly 27 FPS in Rocket League; turn on upscaling or aim for a locked 60 for the best feel.
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Render Detail and High Quality Shaders down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.