All setups NVIDIA GTX 660 (2GB)Starfield

Best Starfield settings for the NVIDIA GTX 660 (2GB) (2026)

On a NVIDIA GTX 660 (2GB) (paired with a balanced AMD Ryzen 3 3300X-class CPU), Starfield runs at roughly 27 FPS at 1080p with our optimized settings — up from about 9FPS with everything maxed. Here's the configuration and what each setting costs.

The NVIDIA GTX 660 (2GB) is a entry-level graphics card with 2GB of VRAM, and Starfield is a one of the most punishing games to run on PC. Paired with the AMD Ryzen 3 3300X, it is a real challenge at 1080p — about 27 FPSwith FrameCoach's optimized settings, a clear jump from roughly 9 FPS with everything on High.

Across resolutions you can expect around 27 FPS at 1080p and 16 FPS at 1440p, dropping to roughly 9 FPS at 4K. With only 2GB of VRAM, keep textures a notch below max in Starfield at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p927
1440p616
4K39
💡 Starfield: Unusually CPU-bound in cities — a CPU upgrade often helps more than a GPU one.
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.
Recommended settings
Upscaling — FSRBalanced+55% FPS
Starfield supports FSR and (via update) DLSS/XeSS. A big GPU-side boost — though in cities you may still be CPU-limited.
Shadow QualityLow+11% FPS
Shadow resolution and range. High is the value pick over Ultra.
Indirect LightingLow+9% FPS
Bounced global illumination. A meaningful GPU cost with a modest visual payoff.
ReflectionsLow+8% FPS
Screen-space reflections on metal and glass. Often subtle in motion.
Volumetric LightingLow+8% FPS
Atmospheric light shafts. Heavy for the look — an easy saving.
Crowd DensityLow+7% FPS
How many NPCs populate cities. This loads your CPU — the main lever in Starfield’s CPU-bound towns.
Particle QualityLow+5% FPS
Effects and debris. Lowering smooths combat-heavy moments.
Grass QualityLow+5% FPS
Planet-surface foliage density. A decent saving on lush worlds.
Ambient Occlusion (GTAO)Off+4% FPS
Soft contact shadows. Cheap; leave On unless you need the frames.
Contact ShadowsOff+3% FPS
Fine shadows where objects meet surfaces. Cheap; adds depth indoors.
Depth of FieldOff+3% FPS
Background blur in dialogue and scanning. Cheap; personal preference.
Motion BlurOff+2% FPS
Camera blur in motion. Nearly free — pure preference.

⚡ Fine-tune this for your exact CPU & target FPS →

Starfield on other GPUs
Other games on the NVIDIA GTX 660 (2GB)
Frequently asked

What FPS does the NVIDIA GTX 660 (2GB) get in Starfield?

With FrameCoach's optimized balanced settings, the NVIDIA GTX 660 (2GB) averages around 27 FPS at 1080p in Starfield — up from about 9 FPS with everything on High.

Can the NVIDIA GTX 660 (2GB) run Starfield at 1440p?

At 1440p with optimized settings, the NVIDIA GTX 660 (2GB) averages roughly 16 FPS in Starfield; turn on upscaling or aim for a locked 60 for the best feel.

What are the best Starfield settings for the NVIDIA GTX 660 (2GB)?

Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Indirect Lighting down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.