On a NVIDIA GTX 660 (2GB) (paired with a balanced AMD Ryzen 3 3300X-class CPU), Returnal runs at roughly 28 FPS at 1080p with our optimized settings — up from about 13FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 660 (2GB) is a entry-level graphics card with 2GB of VRAM, and Returnal is a demanding, graphically heavy game. Paired with the AMD Ryzen 3 3300X, it is a real challenge at 1080p — about 28 FPSwith FrameCoach's optimized settings, a clear jump from roughly 13 FPS with everything on High.
Across resolutions you can expect around 28 FPS at 1080p and 17 FPS at 1440p, dropping to roughly 10 FPS at 4K. Returnal offers ray tracing, but the NVIDIA GTX 660 (2GB) isn't built for it, so we leave it off. With only 2GB of VRAM, keep textures a notch below max in Returnal at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 13 | 28 |
| 1440p | 8 | 17 |
| 4K | 4 | 10 |
⚡ Fine-tune this for your exact CPU & target FPS →
With FrameCoach's optimized balanced settings, the NVIDIA GTX 660 (2GB) averages around 28 FPS at 1080p in Returnal — up from about 13 FPS with everything on High.
At 1440p with optimized settings, the NVIDIA GTX 660 (2GB) averages roughly 17 FPS in Returnal; turn on upscaling or aim for a locked 60 for the best feel.
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Effects Quality and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.