All setups NVIDIA RTX 4060 TiReturnal

Best Returnal settings for the NVIDIA RTX 4060 Ti (2026)

On a NVIDIA RTX 4060 Ti (paired with a balanced AMD Ryzen 9 5950X-class CPU), Returnal runs at roughly 69 FPS at 1440p with our optimized settings — up from about 69FPS with everything maxed. Here's the configuration and what each setting costs.

ResolutionAll-High FPSOptimized FPS
1080p115113
1440p6969
4K3561
Recommended settings
Upscaling — DLSSOff
Returnal (Unreal Engine 4) supports DLSS, FSR and Nvidia frame generation - a big help with its heavy effects.
Ray Tracing (Reflections / Shadows)Offsaves FPS
Ray-traced reflections and shadows. Heavy in a fast bullet-hell shooter - keep Off for high FPS.
Effects QualityHighbaseline
Bullet-hell particles and explosions - the heaviest setting given how much fills the screen. High smooths intense fights.
Shadow QualityHighbaseline
Shadow resolution and range. High is the value pick.
Post ProcessingHighbaseline
Bloom, motion blur and depth of field. Cheap; set to taste.
Foliage QualityHighbaseline
Alien plant density on Atropos. A small, safe gain when lowered.
View DistanceHighbaseline
How far detail renders before fading. Mild pop-in when lowered.
Anti-AliasingHighbaseline
Edge smoothing. Medium/High keeps the image clean cheaply.
Texture QualityHighbaseline
Surface sharpness - cheap if it fits your VRAM.

⚡ Fine-tune this for your exact CPU & target FPS →

Returnal on other GPUs
Other games on the NVIDIA RTX 4060 Ti
Frequently asked

What FPS does the NVIDIA RTX 4060 Ti get in Returnal?

With FrameCoach's optimized balanced settings, the NVIDIA RTX 4060 Ti averages around 69 FPS at 1440p in Returnal — up from about 69 FPS with everything on High.

Can the NVIDIA RTX 4060 Ti run Returnal at 1440p?

At 1440p with optimized settings, the NVIDIA RTX 4060 Ti averages roughly 69 FPS in Returnal — a smooth experience.

What are the best Returnal settings for the NVIDIA RTX 4060 Ti?

Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Effects Quality and Shadow Quality down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.