All setups NVIDIA GTX 660 (2GB)God of War Ragnarök

Best God of War Ragnarök settings for the NVIDIA GTX 660 (2GB) (2026)

On a NVIDIA GTX 660 (2GB) (paired with a balanced AMD Ryzen 3 3300X-class CPU), God of War Ragnarök runs at roughly 34 FPS at 1080p with our optimized settings — up from about 14FPS with everything maxed. Here's the configuration and what each setting costs.

The NVIDIA GTX 660 (2GB) is a entry-level graphics card with 2GB of VRAM, and God of War Ragnarök is a moderately demanding game. Paired with the AMD Ryzen 3 3300X, it is a real challenge at 1080p — about 34 FPSwith FrameCoach's optimized settings, a clear jump from roughly 14 FPS with everything on High.

Across resolutions you can expect around 34 FPS at 1080p and 20 FPS at 1440p, dropping to roughly 11 FPS at 4K. God of War Ragnarök offers ray tracing, but the NVIDIA GTX 660 (2GB) isn't built for it, so we leave it off. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p1434
1440p920
4K511
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.
Recommended settings
Upscaling — FSRBalanced+55% FPS
God of War Ragnarok supports DLSS, FSR and XeSS. A well-optimised port but demanding at 4K - upscaling is the biggest single gain.
Ray TracingOffsaves FPS
Ray-traced shadows and reflections - prettier but costs around 15-25 percent FPS. Keep Off unless you have headroom.
Shadow QualityLow+10% FPS
Shadow resolution and range. High is the sweet spot - Ultra adds little for a real cost.
Reflection QualityLow+8% FPS
Surface and water reflections. Moderate cost; High is fine for most scenes.
Atmospherics QualityLow+7% FPS
Fog, mist and god-rays. A solid FPS saving with little visible loss.
Model QualityLow+7% FPS
Character and world geometry detail. High looks great without the Ultra cost.
Ambient OcclusionLow+6% FPS
Soft contact shadows. Medium is plenty for gameplay clarity.
Anti-AliasingOff+4% FPS
Edge smoothing. Medium/High keeps the image clean cheaply.
Depth of Field / Motion BlurOff+2% FPS
Cinematic post-processing bundle. Nearly free; set to taste.
Texture QualityUltra-1% FPS
Surface sharpness. Cheap if it fits your VRAM - keep it High on 8GB+ cards.
Anisotropic Filtering16xbaseline
Keeps angled surfaces sharp - effectively free, use 16x.

⚡ Fine-tune this for your exact CPU & target FPS →

God of War Ragnarök on other GPUs
Other games on the NVIDIA GTX 660 (2GB)
Frequently asked

What FPS does the NVIDIA GTX 660 (2GB) get in God of War Ragnarök?

With FrameCoach's optimized balanced settings, the NVIDIA GTX 660 (2GB) averages around 34 FPS at 1080p in God of War Ragnarök — up from about 14 FPS with everything on High.

Can the NVIDIA GTX 660 (2GB) run God of War Ragnarök at 1440p?

At 1440p with optimized settings, the NVIDIA GTX 660 (2GB) averages roughly 20 FPS in God of War Ragnarök; turn on upscaling or aim for a locked 60 for the best feel.

What are the best God of War Ragnarök settings for the NVIDIA GTX 660 (2GB)?

Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Reflection Quality down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.