On a NVIDIA GTX 660 (2GB) (paired with a balanced AMD Ryzen 3 3300X-class CPU), Devil May Cry 5 runs at roughly 45 FPS at 1080p with our optimized settings — up from about 21FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 660 (2GB) is a entry-level graphics card with 2GB of VRAM, and Devil May Cry 5 is a moderately demanding game. Paired with the AMD Ryzen 3 3300X, it is playable at 1080p — about 45 FPSwith FrameCoach's optimized settings, a clear jump from roughly 21 FPS with everything on High.
Across resolutions you can expect around 45 FPS at 1080p and 27 FPS at 1440p, dropping to roughly 15 FPS at 4K. Devil May Cry 5 offers ray tracing, but the NVIDIA GTX 660 (2GB) isn't built for it, so we leave it off. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 21 | 45 |
| 1440p | 13 | 27 |
| 4K | 7 | 15 |
⚡ Fine-tune this for your exact CPU & target FPS →
With FrameCoach's optimized balanced settings, the NVIDIA GTX 660 (2GB) averages around 45 FPS at 1080p in Devil May Cry 5 — up from about 21 FPS with everything on High.
At 1440p with optimized settings, the NVIDIA GTX 660 (2GB) averages roughly 27 FPS in Devil May Cry 5; turn on upscaling or aim for a locked 60 for the best feel.
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Mesh Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.