Best Devil May Cry 5 settings for the NVIDIA RTX 4070 (2026)
On a NVIDIA RTX 4070 (paired with a balanced AMD Ryzen 9 5950X-class CPU), Devil May Cry 5 runs at roughly 143 FPS at 1440p with our optimized settings — up from about 146FPS with everything maxed. Here's the configuration and what each setting costs.
| Resolution | All-High FPS | Optimized FPS |
|---|
| 1080p | 203 | 203 |
| 1440p | 146 | 143 |
| 4K | 73 | 71 |
Recommended settings
Upscaling — DLSSOff
Devil May Cry 5 (RE Engine) supports FSR; DLSS via mods. A near-free FPS boost - and this fast action game wants high, steady frames.
Ray TracingOffsaves FPS
Ray-traced reflections in the Special Edition. A real cost - keep Off for the high frame rates stylish combat needs.
Texture QualityMax-2% FPS
Surface sharpness, shown with a VRAM estimate. On 8GB cards keep textures at High, not Max.
Shadow QualityHighbaseline
Shadow resolution and range. High is the value pick over Max.
Mesh QualityHighbaseline
Detail on characters and demons. High looks great; Medium for frames.
Effects QualityMediumbaseline
Combat sparks and devil-trigger effects. Medium keeps fast fights smooth and readable.
Volumetric LightingMediumbaseline
Atmospheric fog and light shafts. Medium is an easy, near-invisible win.
Ambient OcclusionSSAObaseline
Soft contact shadows for depth. SSAO is cheap and good-looking.
Anti-AliasingTAAbaseline
Edge smoothing. TAA is clean and cheap.
⚡ Fine-tune this for your exact CPU & target FPS →
Devil May Cry 5 on other GPUs
Other games on the NVIDIA RTX 4070
Frequently asked
What FPS does the NVIDIA RTX 4070 get in Devil May Cry 5?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 4070 averages around 143 FPS at 1440p in Devil May Cry 5 — up from about 146 FPS with everything on High.
Can the NVIDIA RTX 4070 run Devil May Cry 5 at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 4070 averages roughly 143 FPS in Devil May Cry 5 — a smooth experience.
What are the best Devil May Cry 5 settings for the NVIDIA RTX 4070?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Mesh Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.