On a NVIDIA GTX 1660 Ti (laptop, 6GB) (paired with a balanced AMD Ryzen 3 3300X-class CPU), Marvel’s Spider-Man 2 runs at roughly 66 FPS at 1080p with our optimized settings — up from about 43FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 1660 Ti (laptop, 6GB) is a entry-level graphics card with 6GB of VRAM, and Marvel’s Spider-Man 2 is a demanding, graphically heavy game. Paired with the AMD Ryzen 3 3300X, it runs well at 1080p — about 66 FPSwith FrameCoach's optimized settings, a clear jump from roughly 43 FPS with everything on High.
Across resolutions you can expect around 66 FPS at 1080p and 60 FPS at 1440p, dropping to roughly 35 FPS at 4K. Marvel’s Spider-Man 2 offers ray tracing, but the NVIDIA GTX 1660 Ti (laptop, 6GB) isn't built for it, so we leave it off. With only 6GB of VRAM, keep textures a notch below max in Marvel’s Spider-Man 2 at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 43 | 66 |
| 1440p | 26 | 60 |
| 4K | 15 | 35 |
⚡ Fine-tune this for your exact CPU & target FPS →
With FrameCoach's optimized balanced settings, the NVIDIA GTX 1660 Ti (laptop, 6GB) averages around 66 FPS at 1080p in Marvel’s Spider-Man 2 — up from about 43 FPS with everything on High.
At 1440p with optimized settings, the NVIDIA GTX 1660 Ti (laptop, 6GB) averages roughly 60 FPS in Marvel’s Spider-Man 2 — a smooth experience.
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Reflection Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.