All setups NVIDIA GTX 1650 (laptop, 4GB)Onimusha: Way of the Sword

Best Onimusha: Way of the Sword settings for the NVIDIA GTX 1650 (laptop, 4GB) (2026)

On a NVIDIA GTX 1650 (laptop, 4GB) (paired with a balanced AMD Ryzen 3 3300X-class CPU), Onimusha: Way of the Sword runs at roughly 62 FPS at 1080p with our optimized settings — up from about 32FPS with everything maxed. Here's the configuration and what each setting costs.

The NVIDIA GTX 1650 (laptop, 4GB) is a entry-level graphics card with 4GB of VRAM, and Onimusha: Way of the Sword is a moderately demanding game. Paired with the AMD Ryzen 3 3300X, it runs well at 1080p — about 62 FPSwith FrameCoach's optimized settings, a clear jump from roughly 32 FPS with everything on High.

Across resolutions you can expect around 62 FPS at 1080p and 42 FPS at 1440p, dropping to roughly 24 FPS at 4K. Onimusha: Way of the Sword offers ray tracing, but the NVIDIA GTX 1650 (laptop, 4GB) isn't built for it, so we leave it off. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p3262
1440p1942
4K1124
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.
Recommended settings
Upscaling — FSRBalanced+55% FPS
Onimusha: Way of the Sword runs on Capcom's RE Engine with DLSS and FSR support. A near-free FPS boost - enable it first.
Ray TracingOffsaves FPS
Ray-traced reflections and lighting. A real cost for a subtle gain - keep Off for the high frame rates a fast action game wants.
Effects QualityLow+6% FPS
Combat sparks, slashes and demon effects. Medium keeps fast fights smooth.
Volumetric LightingLow+6% FPS
Atmospheric fog and light shafts. Medium is an easy, near-invisible win.
Shadow QualityMedium+5% FPS
Shadow resolution and range. High is the value pick over Max.
Ambient OcclusionOff+5% FPS
Soft contact shadows for depth. SSAO is cheap and good-looking.
Mesh QualityMedium+3% FPS
Geometry detail on characters and feudal-Japan environments. High looks great; Medium for frames.
Texture QualityMax-1% FPS
Surface sharpness, shown with a VRAM estimate. On 8GB cards keep textures at High, not Max.
Anti-AliasingTAAbaseline
Edge smoothing. TAA is clean and cheap.

⚡ Fine-tune this for your exact CPU & target FPS →

Onimusha: Way of the Sword on other GPUs
Other games on the NVIDIA GTX 1650 (laptop, 4GB)
Frequently asked

What FPS does the NVIDIA GTX 1650 (laptop, 4GB) get in Onimusha: Way of the Sword?

With FrameCoach's optimized balanced settings, the NVIDIA GTX 1650 (laptop, 4GB) averages around 62 FPS at 1080p in Onimusha: Way of the Sword — up from about 32 FPS with everything on High.

Can the NVIDIA GTX 1650 (laptop, 4GB) run Onimusha: Way of the Sword at 1440p?

At 1440p with optimized settings, the NVIDIA GTX 1650 (laptop, 4GB) averages roughly 42 FPS in Onimusha: Way of the Sword; turn on upscaling or aim for a locked 60 for the best feel.

What are the best Onimusha: Way of the Sword settings for the NVIDIA GTX 1650 (laptop, 4GB)?

Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Effects Quality and Volumetric Lighting down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.