Best Onimusha: Way of the Sword settings for the NVIDIA RTX 4070 Super (2026)
On a NVIDIA RTX 4070 Super (paired with a balanced Intel Core i9-12900F-class CPU), Onimusha: Way of the Sword runs at roughly 114 FPS at 1440p with our optimized settings — up from about 116FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 4070 Super is a high-end graphics card with 12GB of VRAM, and Onimusha: Way of the Sword is a moderately demanding game. Paired with the Intel Core i9-12900F, it runs great at 1440p — about 114 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 190 FPS at 1080p and 114 FPS at 1440p, dropping to roughly 65 FPS at 4K. Onimusha: Way of the Sword supports ray tracing and the NVIDIA RTX 4070 Super can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 193 | 190 |
| 1440p | 116 | 114 |
| 4K | 66 | 65 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 4070 Super run Onimusha: Way of the Sword? See the verdict →
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What FPS does the NVIDIA RTX 4070 Super get in Onimusha: Way of the Sword?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 4070 Super averages around 114 FPS at 1440p in Onimusha: Way of the Sword — up from about 116 FPS with everything on High.
Can the NVIDIA RTX 4070 Super run Onimusha: Way of the Sword at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 4070 Super averages roughly 114 FPS in Onimusha: Way of the Sword — a smooth experience.
What are the best Onimusha: Way of the Sword settings for the NVIDIA RTX 4070 Super?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Mesh Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.