Best Onimusha: Way of the Sword settings for the NVIDIA RTX 3060 (12GB) (2026)
On a NVIDIA RTX 3060 (12GB) (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), Onimusha: Way of the Sword runs at roughly 96 FPS at 1080p with our optimized settings — up from about 97FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 3060 (12GB) is a mainstream 1080p graphics card with 12GB of VRAM, and Onimusha: Way of the Sword is a moderately demanding game. Paired with the Intel Core i5-13500H (laptop), it runs great at 1080p — about 96 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 96 FPS at 1080p and 78 FPS at 1440p, dropping to roughly 61 FPS at 4K. Onimusha: Way of the Sword supports ray tracing and the NVIDIA RTX 3060 (12GB) can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 97 | 96 |
| 1440p | 58 | 78 |
| 4K | 33 | 61 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 3060 (12GB) run Onimusha: Way of the Sword? See the verdict →
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What FPS does the NVIDIA RTX 3060 (12GB) get in Onimusha: Way of the Sword?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 3060 (12GB) averages around 96 FPS at 1080p in Onimusha: Way of the Sword — up from about 97 FPS with everything on High.
Can the NVIDIA RTX 3060 (12GB) run Onimusha: Way of the Sword at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 3060 (12GB) averages roughly 78 FPS in Onimusha: Way of the Sword — a smooth experience.
What are the best Onimusha: Way of the Sword settings for the NVIDIA RTX 3060 (12GB)?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Mesh Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.