On a NVIDIA GTX 1630 (4GB) (paired with a balanced Intel Core i5-8600K-class CPU), Street Fighter 6 runs at roughly 60 FPS at 1080p with our optimized settings — up from about 37FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 1630 (4GB) is a entry-level graphics card with 4GB of VRAM, and Street Fighter 6 is a moderately demanding game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 60 FPSwith FrameCoach's optimized settings, a clear jump from roughly 37 FPS with everything on High.
Across resolutions you can expect around 60 FPS at 1080p and 45 FPS at 1440p, dropping to roughly 26 FPS at 4K. Street Fighter 6 offers ray tracing, but the NVIDIA GTX 1630 (4GB) isn't built for it, so we leave it off. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 37 | 60 |
| 1440p | 22 | 45 |
| 4K | 13 | 26 |
⚡ Fine-tune this for your exact CPU & target FPS →
With FrameCoach's optimized balanced settings, the NVIDIA GTX 1630 (4GB) averages around 60 FPS at 1080p in Street Fighter 6 — up from about 37 FPS with everything on High.
At 1440p with optimized settings, the NVIDIA GTX 1630 (4GB) averages roughly 45 FPS in Street Fighter 6; turn on upscaling or aim for a locked 60 for the best feel.
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Mesh Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.