Best Street Fighter 6 settings for the NVIDIA RTX 4070 (2026)
On a NVIDIA RTX 4070 (paired with a balanced AMD Ryzen 9 5950X-class CPU), Street Fighter 6 runs at roughly 60 FPS at 1440p with our optimized settings — up from about 60FPS with everything maxed. Here's the configuration and what each setting costs.
| Resolution | All-High FPS | Optimized FPS |
|---|
| 1080p | 60 | 60 |
| 1440p | 60 | 60 |
| 4K | 60 | 60 |
💡 Street Fighter 6: Matches run at a fixed 60 FPS - aim for a rock-solid 60.
Recommended settings
Upscaling — DLSSOff
Street Fighter 6 (RE Engine) ships with FSR. Note: matches run at a fixed 60 FPS, so target a rock-solid 60 - extra GPU headroom mainly helps menus and replays.
Ray TracingOffsaves FPS
Ray-traced reflections in World Tour mode. A real cost for a subtle gain - keep Off for a stable 60 in matches.
Texture QualityMax-2% FPS
Surface sharpness, shown with a VRAM estimate. On 8GB cards keep textures at High, not Max.
Shadow QualityHighbaseline
Shadow resolution and range. High is the value pick over Max.
Mesh QualityHighbaseline
Detail on fighters and stages. High looks great; Medium for weaker PCs.
Effects QualityMediumbaseline
Special-move effects and impacts. Medium keeps things crisp and readable.
Ambient OcclusionSSAObaseline
Soft contact shadows for depth. SSAO is cheap and good-looking.
Anti-AliasingTAAbaseline
Edge smoothing. TAA is clean and cheap.
⚡ Fine-tune this for your exact CPU & target FPS →
Street Fighter 6 on other GPUs
Other games on the NVIDIA RTX 4070
Frequently asked
What FPS does the NVIDIA RTX 4070 get in Street Fighter 6?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 4070 averages around 60 FPS at 1440p in Street Fighter 6 — up from about 60 FPS with everything on High.
Can the NVIDIA RTX 4070 run Street Fighter 6 at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 4070 averages roughly 60 FPS in Street Fighter 6 — a smooth experience.
What are the best Street Fighter 6 settings for the NVIDIA RTX 4070?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Mesh Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.