On a NVIDIA GeForce MX330 (laptop) (paired with a balanced Intel Core i5-8600K-class CPU), Resident Evil Requiem runs at roughly 20 FPS at 1080p with our optimized settings — up from about 9FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GeForce MX330 (laptop) is a entry-level graphics card with 2GB of VRAM, and Resident Evil Requiem is a moderately demanding game. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 20 FPSwith FrameCoach's optimized settings, a clear jump from roughly 9 FPS with everything on High.
Across resolutions you can expect around 20 FPS at 1080p and 12 FPS at 1440p, dropping to roughly 7 FPS at 4K. Resident Evil Requiem offers ray tracing, but the NVIDIA GeForce MX330 (laptop) isn't built for it, so we leave it off. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 9 | 20 |
| 1440p | 5 | 12 |
| 4K | 3 | 7 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA GeForce MX330 (laptop) run Resident Evil Requiem? See the verdict →
With FrameCoach's optimized balanced settings, the NVIDIA GeForce MX330 (laptop) averages around 20 FPS at 1080p in Resident Evil Requiem — up from about 9 FPS with everything on High.
At 1440p with optimized settings, the NVIDIA GeForce MX330 (laptop) averages roughly 12 FPS in Resident Evil Requiem; turn on upscaling or aim for a locked 60 for the best feel.
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Mesh Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.