All setups NVIDIA GeForce MX330 (laptop)Resident Evil Requiem

Best Resident Evil Requiem settings for the NVIDIA GeForce MX330 (laptop) (2026)

On a NVIDIA GeForce MX330 (laptop) (paired with a balanced Intel Core i5-8600K-class CPU), Resident Evil Requiem runs at roughly 20 FPS at 1080p with our optimized settings — up from about 9FPS with everything maxed. Here's the configuration and what each setting costs.

The NVIDIA GeForce MX330 (laptop) is a entry-level graphics card with 2GB of VRAM, and Resident Evil Requiem is a moderately demanding game. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 20 FPSwith FrameCoach's optimized settings, a clear jump from roughly 9 FPS with everything on High.

Across resolutions you can expect around 20 FPS at 1080p and 12 FPS at 1440p, dropping to roughly 7 FPS at 4K. Resident Evil Requiem offers ray tracing, but the NVIDIA GeForce MX330 (laptop) isn't built for it, so we leave it off. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p920
1440p512
4K37
💡 Resident Evil Requiem: Capcom RE Engine (RE9) - VRAM-hungry; on 8GB cards keep textures at High, not Max.
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.
Recommended settings
Upscaling — FSRBalanced+55% FPS
Resident Evil Requiem runs on Capcom's RE Engine with DLSS and FSR. A near-free FPS boost - enable it first, especially with ray tracing.
Ray TracingOffsaves FPS
Ray-traced reflections and lighting in the dark, detailed interiors. The single heaviest setting - keep Off for high FPS or pair with upscaling.
Shadow QualityLow+10% FPS
Shadow resolution and range. High is the value pick over Max.
Mesh QualityLow+7% FPS
Geometry detail on characters and environments. High looks great; Medium for frames.
Volumetric LightingLow+7% FPS
Atmospheric fog and light shafts - a real cost in the gloomy corridors. Medium is a clean trade.
Screen Space ReflectionsOff+5% FPS
Reflections on wet floors when ray tracing is off. A small saving when disabled.
Ambient OcclusionOff+5% FPS
Soft contact shadows for depth. SSAO is a cheap, good-looking option.
Subsurface ScatteringOff+4% FPS
Realistic light through skin. Cheap; leave On for the close-up horror.
Anti-AliasingOff+4% FPS
Edge smoothing. TAA is clean and cheap.
Texture QualityMax-1% FPS
RE Engine textures are VRAM-hungry and the menu shows an estimate. On 8GB cards keep textures at High, not Max.

⚡ Fine-tune this for your exact CPU & target FPS →

🎯 Can the NVIDIA GeForce MX330 (laptop) run Resident Evil Requiem? See the verdict →

Resident Evil Requiem on other GPUs
Other games on the NVIDIA GeForce MX330 (laptop)
Frequently asked

What FPS does the NVIDIA GeForce MX330 (laptop) get in Resident Evil Requiem?

With FrameCoach's optimized balanced settings, the NVIDIA GeForce MX330 (laptop) averages around 20 FPS at 1080p in Resident Evil Requiem — up from about 9 FPS with everything on High.

Can the NVIDIA GeForce MX330 (laptop) run Resident Evil Requiem at 1440p?

At 1440p with optimized settings, the NVIDIA GeForce MX330 (laptop) averages roughly 12 FPS in Resident Evil Requiem; turn on upscaling or aim for a locked 60 for the best feel.

What are the best Resident Evil Requiem settings for the NVIDIA GeForce MX330 (laptop)?

Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Mesh Quality down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.