On a Intel HD Graphics 4000 (Ivy Bridge iGPU) (paired with a balanced Intel Core i5-8600K-class CPU), Cities: Skylines II runs at roughly 6 FPS at 1080p with our optimized settings — up from about 3FPS with everything maxed. Here's the configuration and what each setting costs.
The Intel HD Graphics 4000 (Ivy Bridge iGPU) is a entry-level graphics card with 2GB of VRAM, and Cities: Skylines II is a demanding, graphically heavy game. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 6 FPSwith FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 6 FPS at 1080p and 4 FPS at 1440p, dropping to roughly 2 FPS at 4K. The biggest free win is XeSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 3 | 6 |
| 1440p | 2 | 4 |
| 4K | 1 | 2 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the Intel HD Graphics 4000 (Ivy Bridge iGPU) run Cities: Skylines II? See the verdict →
With FrameCoach's optimized balanced settings, the Intel HD Graphics 4000 (Ivy Bridge iGPU) averages around 6 FPS at 1080p in Cities: Skylines II — up from about 3 FPS with everything on High.
At 1440p with optimized settings, the Intel HD Graphics 4000 (Ivy Bridge iGPU) averages roughly 4 FPS in Cities: Skylines II; turn on upscaling or aim for a locked 60 for the best feel.
Turn on XeSS (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination and Volumetrics down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.