Best God of War Ragnarök settings for the Intel Arc A770 (16GB) (2026)
On a Intel Arc A770 (16GB) (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), God of War Ragnarök runs at roughly 96 FPS at 1080p with our optimized settings — up from about 97FPS with everything maxed. Here's the configuration and what each setting costs.
The Intel Arc A770 (16GB) is a mainstream 1080p graphics card with 16GB of VRAM, and God of War Ragnarök is a moderately demanding game. Paired with the Intel Core i5-13500H (laptop), it runs great at 1080p — about 96 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 96 FPS at 1080p and 78 FPS at 1440p, dropping to roughly 61 FPS at 4K. God of War Ragnarök supports ray tracing and the Intel Arc A770 (16GB) can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. Its 16GB of VRAM is plenty for God of War Ragnarök, so textures can stay maxed. The biggest free win is XeSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 97 | 96 |
| 1440p | 58 | 78 |
| 4K | 33 | 61 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the Intel Arc A770 (16GB) run God of War Ragnarök? See the verdict →
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What FPS does the Intel Arc A770 (16GB) get in God of War Ragnarök?
With FrameCoach's optimized balanced settings, the Intel Arc A770 (16GB) averages around 96 FPS at 1080p in God of War Ragnarök — up from about 97 FPS with everything on High.
Can the Intel Arc A770 (16GB) run God of War Ragnarök at 1440p?
At 1440p with optimized settings, the Intel Arc A770 (16GB) averages roughly 78 FPS in God of War Ragnarök — a smooth experience.
What are the best God of War Ragnarök settings for the Intel Arc A770 (16GB)?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Reflection Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.