Best Marvel Rivals settings for the Intel Arc A770 (16GB) (2026)
On a Intel Arc A770 (16GB) (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), Marvel Rivals runs at roughly 94 FPS at 1080p with our optimized settings — up from about 95FPS with everything maxed. Here's the configuration and what each setting costs.
The Intel Arc A770 (16GB) is a mainstream 1080p graphics card with 16GB of VRAM, and Marvel Rivals is a moderately demanding game. Paired with the Intel Core i5-13500H (laptop), it runs great at 1080p — about 94 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 94 FPS at 1080p and 76 FPS at 1440p, dropping to roughly 61 FPS at 4K. Marvel Rivals supports ray tracing and the Intel Arc A770 (16GB) can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. Its 16GB of VRAM is plenty for Marvel Rivals, so textures can stay maxed. The biggest free win is XeSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 95 | 94 |
| 1440p | 57 | 76 |
| 4K | 32 | 61 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the Intel Arc A770 (16GB) run Marvel Rivals? See the verdict →
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What FPS does the Intel Arc A770 (16GB) get in Marvel Rivals?
With FrameCoach's optimized balanced settings, the Intel Arc A770 (16GB) averages around 94 FPS at 1080p in Marvel Rivals — up from about 95 FPS with everything on High.
Can the Intel Arc A770 (16GB) run Marvel Rivals at 1440p?
At 1440p with optimized settings, the Intel Arc A770 (16GB) averages roughly 76 FPS in Marvel Rivals — a smooth experience.
What are the best Marvel Rivals settings for the Intel Arc A770 (16GB)?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Reflection Quality and Model Detail down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.