Best God of War Ragnarök settings for the Intel Arc A370M (laptop, 4GB) (2026)
On a Intel Arc A370M (laptop, 4GB) (paired with a balanced Intel Core i5-8600K-class CPU), God of War Ragnarök runs at roughly 62 FPS at 1080p with our optimized settings — up from about 39FPS with everything maxed. Here's the configuration and what each setting costs.
The Intel Arc A370M (laptop, 4GB) is a entry-level graphics card with 4GB of VRAM, and God of War Ragnarök is a moderately demanding game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 62 FPS with FrameCoach's optimized settings, a clear jump from roughly 39 FPS with everything on High.
Across resolutions you can expect around 62 FPS at 1080p and 55 FPS at 1440p, dropping to roughly 31 FPS at 4K. God of War Ragnarök supports ray tracing and the Intel Arc A370M (laptop, 4GB) can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. The biggest free win is XeSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 39 | 62 |
| 1440p | 23 | 55 |
| 4K | 13 | 31 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the Intel Arc A370M (laptop, 4GB) run God of War Ragnarök? See the verdict →
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What FPS does the Intel Arc A370M (laptop, 4GB) get in God of War Ragnarök?
With FrameCoach's optimized balanced settings, the Intel Arc A370M (laptop, 4GB) averages around 62 FPS at 1080p in God of War Ragnarök — up from about 39 FPS with everything on High.
Can the Intel Arc A370M (laptop, 4GB) run God of War Ragnarök at 1440p?
At 1440p with optimized settings, the Intel Arc A370M (laptop, 4GB) averages roughly 55 FPS in God of War Ragnarök; turn on upscaling or aim for a locked 60 for the best feel.
What are the best God of War Ragnarök settings for the Intel Arc A370M (laptop, 4GB)?
Turn on XeSS (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Atmospherics Quality and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.