All setups Intel Arc 140V (iGPU)Dead Space (Remake)

Best Dead Space (Remake) settings for the Intel Arc 140V (iGPU) (2026)

On a Intel Arc 140V (iGPU) (paired with a balanced Intel Core i5-8600K-class CPU), Dead Space (Remake) runs at roughly 61 FPS at 1080p with our optimized settings — up from about 34FPS with everything maxed. Here's the configuration and what each setting costs.

The Intel Arc 140V (iGPU) is a handheld graphics card with 4GB of VRAM, and Dead Space (Remake) is a moderately demanding game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 61 FPS with FrameCoach's optimized settings, a clear jump from roughly 34 FPS with everything on High.

Across resolutions you can expect around 61 FPS at 1080p and 57 FPS at 1440p, dropping to roughly 32 FPS at 4K. The biggest free win is XeSS upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p3461
1440p2057
4K1232
💡 Dead Space (Remake): Frostbite engine, no ray tracing - VRAM-hungry on Ultra textures; on 8GB cards keep them at High.
🚀 Biggest free win: enable XeSS (Balanced) — about +55% FPS for a small sharpness trade.
Recommended settings
Upscaling — XeSSBalanced+55% FPS
Dead Space supports DLSS (RTX) and AMD FSR. The biggest single FPS gain on offer — turn it on before lowering anything else; modern Quality mode looks close to native.
Volumetric QualityMedium+6% FPS
The thick atmospheric fog and god-rays that give the Ishimura its dread. Expensive — High looks almost identical to Ultra while running noticeably faster.
Shadow QualityMedium+5% FPS
Shadow resolution and draw distance. The flickering, dynamic lighting is core to the horror, but Ultra is a heavy step over High for little visible gain.
Ambient OcclusionMedium+3% FPS
Soft contact shadows where surfaces meet. Cheap-ish and subtle — Medium is a fine saving on weaker cards.
Texture QualityUltra-1% FPS
Surface sharpness — nearly free if it fits your VRAM. Ultra can exceed 8GB; on 8GB cards keep it at High to avoid stutter.
Screen Space ReflectionsHighbaseline
Reflections on the ship’s wet floors and metal panels. One of the first things to lower — the drop is hard to notice in motion.
Lighting QualityHighbaseline
How detailed and far-reaching the dynamic lights are. It defines the look of the game, so drop this last among the heavy settings.
Particle / Effects QualityHighbaseline
Sparks, blood and the gory dismemberment effects. Drops most during intense fights — exactly when you want the frames back.
TessellationOnbaseline
Adds real geometric depth to surfaces and the Necromorphs’ torn flesh. Turning it off is an easy gain with only a minor close-up softness.
Anisotropic Filtering16xbaseline
Keeps floor and wall textures sharp at glancing angles. Effectively free — leave it at 16x.
Motion Blur / Film Grain / Chromatic AberrationLowbaseline
Barely touches FPS and pure preference — many players switch these off for a cleaner, sharper picture.

⚡ Fine-tune this for your exact CPU & target FPS →

🎯 Can the Intel Arc 140V (iGPU) run Dead Space (Remake)? See the verdict →

Dead Space (Remake) on other GPUs
Other games on the Intel Arc 140V (iGPU)
Frequently asked

What FPS does the Intel Arc 140V (iGPU) get in Dead Space (Remake)?

With FrameCoach's optimized balanced settings, the Intel Arc 140V (iGPU) averages around 61 FPS at 1080p in Dead Space (Remake) — up from about 34 FPS with everything on High.

Can the Intel Arc 140V (iGPU) run Dead Space (Remake) at 1440p?

At 1440p with optimized settings, the Intel Arc 140V (iGPU) averages roughly 57 FPS in Dead Space (Remake); turn on upscaling or aim for a locked 60 for the best feel.

What are the best Dead Space (Remake) settings for the Intel Arc 140V (iGPU)?

Turn on XeSS (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Volumetric Quality and Shadow Quality down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.