All setups Intel Arc 140V (iGPU)Marvel Rivals

Best Marvel Rivals settings for the Intel Arc 140V (iGPU) (2026)

On a Intel Arc 140V (iGPU) (paired with a balanced Intel Core i5-8600K-class CPU), Marvel Rivals runs at roughly 60 FPS at 1080p with our optimized settings — up from about 36FPS with everything maxed. Here's the configuration and what each setting costs.

The Intel Arc 140V (iGPU) is a handheld graphics card with 4GB of VRAM, and Marvel Rivals is a moderately demanding game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 60 FPS with FrameCoach's optimized settings, a clear jump from roughly 36 FPS with everything on High.

Across resolutions you can expect around 60 FPS at 1080p and 49 FPS at 1440p, dropping to roughly 28 FPS at 4K. Marvel Rivals offers ray tracing, but the Intel Arc 140V (iGPU) isn't built for it, so we leave it off. The biggest free win is XeSS upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p3660
1440p2249
4K1228
🚀 Biggest free win: enable XeSS (Balanced) — about +55% FPS for a small sharpness trade.
Recommended settings
Upscaling — XeSSBalanced+55% FPS
Supports DLSS (RTX), FSR and XeSS plus Frame Generation. The biggest, easiest FPS lever — most players run it for the frames.
Shadow DetailMedium+5% FPS
Shadow resolution and range. Low/Medium is standard for competitive play.
Model DetailMedium+3% FPS
Character and hero model detail. Modest cost; High looks best.
Texture DetailUltra-1% FPS
Surface sharpness — cheap if it fits your VRAM. High on 8GB cards, Ultra for 12GB+.
Global IlluminationSSGI Low0% FPS
Bounced lighting. SSGI is the cheap screen-space mode; Lumen is software ray tracing and by far the heaviest setting. Competitive players keep this on SSGI Low for high refresh.
Reflection QualityScreen Spacebaseline
Surface reflections. Screen Space is cheap and plenty; Lumen reflections are heavy and rarely noticed mid-fight.
Post-ProcessingHighbaseline
Bloom, motion blur and depth of field. Cheap; set to taste.
Effects DetailHighbaseline
Ability and combat effects. Lowering smooths chaotic team fights.
Foliage QualityHighbaseline
Plants and destructible scenery. Lower it for a small, safe gain.

⚡ Fine-tune this for your exact CPU & target FPS →

🎯 Can the Intel Arc 140V (iGPU) run Marvel Rivals? See the verdict →

Marvel Rivals on other GPUs
Other games on the Intel Arc 140V (iGPU)
Frequently asked

What FPS does the Intel Arc 140V (iGPU) get in Marvel Rivals?

With FrameCoach's optimized balanced settings, the Intel Arc 140V (iGPU) averages around 60 FPS at 1080p in Marvel Rivals — up from about 36 FPS with everything on High.

Can the Intel Arc 140V (iGPU) run Marvel Rivals at 1440p?

At 1440p with optimized settings, the Intel Arc 140V (iGPU) averages roughly 49 FPS in Marvel Rivals; turn on upscaling or aim for a locked 60 for the best feel.

What are the best Marvel Rivals settings for the Intel Arc 140V (iGPU)?

Turn on XeSS (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Detail and Model Detail down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.