Best Doom: The Dark Ages settings for the AMD RX Vega 64 (8GB) (2026)
On a AMD RX Vega 64 (8GB) (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), Doom: The Dark Ages runs at roughly 73 FPS at 1080p with our optimized settings — up from about 55FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD RX Vega 64 (8GB) is a mainstream 1080p graphics card with 8GB of VRAM, and Doom: The Dark Ages is a demanding, graphically heavy game. Paired with the Intel Core i5-13500H (laptop), it runs well at 1080p — about 73 FPS with FrameCoach's optimized settings, a clear jump from roughly 55 FPS with everything on High.
Across resolutions you can expect around 73 FPS at 1080p and 60 FPS at 1440p, dropping to roughly 40 FPS at 4K. With only 8GB of VRAM, keep textures a notch below max in Doom: The Dark Ages at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 55 | 73 |
| 1440p | 33 | 60 |
| 4K | 19 | 40 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the AMD RX Vega 64 (8GB) run Doom: The Dark Ages? See the verdict →
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What FPS does the AMD RX Vega 64 (8GB) get in Doom: The Dark Ages?
With FrameCoach's optimized balanced settings, the AMD RX Vega 64 (8GB) averages around 73 FPS at 1080p in Doom: The Dark Ages — up from about 55 FPS with everything on High.
Can the AMD RX Vega 64 (8GB) run Doom: The Dark Ages at 1440p?
At 1440p with optimized settings, the AMD RX Vega 64 (8GB) averages roughly 60 FPS in Doom: The Dark Ages — a smooth experience.
What are the best Doom: The Dark Ages settings for the AMD RX Vega 64 (8GB)?
Turn on FSR (Quality), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Lighting Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.